Re: [AD] Physfs addon and MSVC |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Physfs addon and MSVC
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Mon, 15 Jun 2009 08:47:02 -0600 (MDT)
On Mon, June 15, 2009 7:57 am, Peter Wang said:
> On 2009-06-15, Trent Gamblin <trent@xxxxxxxxxx> wrote:
>> Currently for me the physfs addon doesn't get built properly when
>> compiling with MSVC. A dll is generated but it is missing all (1?)
>> external symbols, and because of that no .lib file is generated.
>> I'm not sure the problem as I've checked against other addons
>> and the cmake/headers seem the same. I had to manually write
>> a .def file and generate a dll and lib using that and the objs
>> and it works, so it's a problem with the build system perhaps.
>
> Could it be because the addon .c files weren't including a5_physfs.h?
Cheers, your recent commit fixed it.
Trent :{)>