Re: [AD] SF.net SVN: alleg:[11840] allegro/branches/4.9

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On Sat March 14 2009, Thomas Fjellstrom wrote:
> On Sat March 14 2009, Thomas Fjellstrom wrote:
> > On Sat March 14 2009, Thomas Fjellstrom wrote:
> > > On Sat March 14 2009, Thomas Fjellstrom wrote:
> > > > On Sat March 14 2009, Peter Wang wrote:
> > > > > On 2009-03-14, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> > > > > > On Sat March 14 2009, Thomas Fjellstrom wrote:
> > > > > > > Looks like something here has helped ex_prim in software mode
> > > > > > > too. Used to run at 4fps on my Q6600 w 4G ram and a NV 8800GTS.
> > > > > > > It now runs at 12fps with blending. Without blending its back
> > > > > > > up to 60fps, same as hardware \o/
> > > > > > >
> > > > > > > I call that a win. Before I couldn't tell what speed it was at
> > > > > > > without blending as it would blank the screen of most things...
> > > > > > > I think if its possible to work on blending some more, that
> > > > > > > would rock.
> > > > > > >
> > > > > > > fwiw, I get "Time = 2.88472 s, FPS = 103.996" from
> > > > > > > ex_blend_bench.
> > > > >
> > > > > I think it should be higher. I get "Time = 0.931021 s, FPS =
> > > > > 322.227" on a Core2Duo 1.83 GHz, in release mode.
> > > >
> > > > Didn't see that bit before I hit reply.. oops. I'm running in full
> > > > debug mode. I just retried in RelWithDebInfo, and I get:
> > > >
> > > > Time = 0.788397 s, FPS = 380.519
> > >
> > > With the latest commit, its up to 399fps.
> >
> > I just tried it with a plain (int)f, its down to 226fps. so your
> > (Peter's) code in 32bit is a significant advantage.
> >
> > I'll try testing on my Phenom X4 sometime today, see what its like (its
> > running in 64bit mode).
>
> Current commit as of /now/, 11852, on my Phenom X4 9550 running at 2.2Ghz,
> best fps is 397 with the float header "as is", and with the fancy stuff
> commented out, I get a high of 420fps.
>
> the "lows" however show a different story
> with fancy magic: 360fps
> without: 381fps


Got a 437 high, and 397 low this time :D


> > > > so much better.
> > > >
> > > > ex_prim is also better, with a total of ~37fps in software mode.
> > > > somewhat more reasonable. ex_membmp sees a jump in fps as well, 14fps
> > > > vs 2fps.
> > >
> > > ex_membmp is up to 20fps. ex_prim is virtually unchanged. Except I seem
> > > to be seeing some white dots blink at the verticies in the first
> > > primitive... That wasn't there before in software mode.



--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx



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