Re: [AD] SF.net SVN: alleg:[11840] allegro/branches/4.9

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On Sat March 14 2009, Thomas Fjellstrom wrote:
> On Sat March 14 2009, Thomas Fjellstrom wrote:
> > On Sat March 14 2009, Peter Wang wrote:
> > > On 2009-03-14, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> > > > On Sat March 14 2009, Thomas Fjellstrom wrote:
> > > > > Looks like something here has helped ex_prim in software mode too.
> > > > > Used to run at 4fps on my Q6600 w 4G ram and a NV 8800GTS. It now
> > > > > runs at 12fps with blending. Without blending its back up to 60fps,
> > > > > same as hardware \o/
> > > > >
> > > > > I call that a win. Before I couldn't tell what speed it was at
> > > > > without blending as it would blank the screen of most things... I
> > > > > think if its possible to work on blending some more, that would
> > > > > rock.
> > > > >
> > > > > fwiw, I get "Time = 2.88472 s, FPS = 103.996" from ex_blend_bench.
> > >
> > > I think it should be higher. I get "Time = 0.931021 s, FPS = 322.227"
> > > on a Core2Duo 1.83 GHz, in release mode.
> >
> > Didn't see that bit before I hit reply.. oops. I'm running in full debug
> > mode. I just retried in RelWithDebInfo, and I get:
> >
> > Time = 0.788397 s, FPS = 380.519
>
> With the latest commit, its up to 399fps.


I just tried it with a plain (int)f, its down to 226fps. so your (Peter's) code in 32bit is a significant advantage.


I'll try testing on my Phenom X4 sometime today, see what its like (its running in 64bit mode).


> > so much better.
> >
> > ex_prim is also better, with a total of ~37fps in software mode. somewhat
> > more reasonable. ex_membmp sees a jump in fps as well, 14fps vs 2fps.
>
> ex_membmp is up to 20fps. ex_prim is virtually unchanged. Except I seem to
> be seeing some white dots blink at the verticies in the first primitive...
> That wasn't there before in software mode.



--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx



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