Re: [AD] SF.net SVN: alleg:[11840] allegro/branches/4.9 |
[ Thread Index | Date Index | More lists.liballeg.org/allegro-developers Archives ]
On Sat March 14 2009, Thomas Fjellstrom wrote: > On Sat March 14 2009, Thomas Fjellstrom wrote: > > On Sat March 14 2009, Peter Wang wrote: > > > On 2009-03-14, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote: > > > > On Sat March 14 2009, Thomas Fjellstrom wrote: > > > > > Looks like something here has helped ex_prim in software mode too. > > > > > Used to run at 4fps on my Q6600 w 4G ram and a NV 8800GTS. It now > > > > > runs at 12fps with blending. Without blending its back up to 60fps, > > > > > same as hardware \o/ > > > > > > > > > > I call that a win. Before I couldn't tell what speed it was at > > > > > without blending as it would blank the screen of most things... I > > > > > think if its possible to work on blending some more, that would > > > > > rock. > > > > > > > > > > fwiw, I get "Time = 2.88472 s, FPS = 103.996" from ex_blend_bench. > > > > > > I think it should be higher. I get "Time = 0.931021 s, FPS = 322.227" > > > on a Core2Duo 1.83 GHz, in release mode. > > > > Didn't see that bit before I hit reply.. oops. I'm running in full debug > > mode. I just retried in RelWithDebInfo, and I get: > > > > Time = 0.788397 s, FPS = 380.519 > > With the latest commit, its up to 399fps. > > > > ex_prim is also better, with a total of ~37fps in software mode. somewhat > > more reasonable. ex_membmp sees a jump in fps as well, 14fps vs 2fps. > > ex_membmp is up to 20fps. ex_prim is virtually unchanged. Except I seem to > be seeing some white dots blink at the verticies in the first primitive... > That wasn't there before in software mode. Thomas Fjellstrom tfjellstrom@xxxxxxxxxx |
Mail converted by MHonArc 2.6.19+ | http://listengine.tuxfamily.org/ |