Re: [AD] memory bitmap blending

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On 10 Dec 2008, at 15:13, Trent Gamblin wrote:
I'm all for option 1.

Funny, I'd be all for option 2 because it means I can do something without needing to learn how to use platform specific shaders (ie, I can "just" use Allegro).

I haven't thought about instances where I'd need alpha-alpha blending, but on first thought it doesn't sound like it would be that isoteric.

Anyway, whatever is the least amount of work for whoever is doing it works too. ;)

Evert




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