Re: [AD] SF.net SVN: alleg:[11327] allegro/branches/4.9/addons/ttf/ttf.c |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] SF.net SVN: alleg:[11327] allegro/branches/4.9/addons/ttf/ttf.c
- From: "Milan Mimica" <milan.mimica@xxxxxxxxxx>
- Date: Wed, 17 Dec 2008 10:03:12 +0200
2008/12/17 <elias@xxxxxxxxxx>:
> Revision: 11327
> http://alleg.svn.sourceforge.net/alleg/?rev=11327&view=rev
> Author: elias
> Date: 2008-12-17 07:42:31 +0000 (Wed, 17 Dec 2008)
>
>
> -static ALLEGRO_BITMAP* create_glyph_cache(ALLEGRO_FONT const *f, int w, int h, bool new)
> +// FIXME: We normally do *not* want to cache the complete font as is
> +// done right now. Just image when I load a unicode font, then write the
> +// game title in big letters (say pixel size 200) on the start screen.
> +// This would right now eat up 100ds of MBs of texture space for
> +// nothing Probably we should have a config setting to enable caching of
> +// a complete font though for special cases where it is wanted.
Notice that create_glyph_cache() is called only for rendered glyphs,
not for all glyphs in a font.
--
Milan Mimica
http://sparklet.sf.net