Re: [AD] Touchscreen patch |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Touchscreen patch
- From: Elias Pschernig <elias@xxxxxxxxxx>
- Date: Wed, 16 Jul 2008 08:50:54 +0200
On Mon, 2008-07-14 at 12:59 -0600, Trent Gamblin wrote:
>
> Yes, my program does use mouse_callback... exmouse seems to still
> work with a regular mouse but as you said taps on my touchscreen do
> not register unless I do a short drag (which is the same as it was
> even when using mouse_callback before). So I don't think anything is
> broken, but programs could now use mouse_callback if they wanted to
> support a touchscreen. I can't think of a fix that would work
> without mouse_callback right now.
>
Well, using A5 is the best fix - events just is a more natural way to
deal with this kind of input. It's why we had to rewrite it in the first
place I guess.. still, this should be applied, the mouse and keyboard
callbacks do give A4 the possibility to use events after all.
--
Elias Pschernig <elias@xxxxxxxxxx>