Re: [AD] April Fools Day Release |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] April Fools Day Release
- From: Evert Glebbeek <eglebbk@xxxxxxxxxx>
- Date: Wed, 2 Apr 2008 09:27:26 +0200
On Apr 1, 2008, at 8:04 PM, Ryan Dickie wrote:
Some sort of schedule should be discussed at the next meeting.
An april 1st release would be hilarious and poetic but it would
suck to have to wait that long.
I'm sure it could be done sooner. In fact, I'm sure it could have
been done last year. It's very easy to fill up that time frame, as
I'm sure you know. Besides, we can always bring out a release
candidate half a year in advance and call it release on April 1ste.
It's not as if it couldn't be used before then. :)
But yeah, work out a schedule with an aim for a major landmark at
christmas (say, a beta or release candidate). A release would be fine
too (in which case, we can do the first bug fix release on April
1ste), but if we can't make that push the release back to April 1ste.
Evert