Re: [AD] filename encoding again |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] filename encoding again
- From: "Elias Pschernig" <allefant@xxxxxxxxxx>
- Date: Tue, 4 Dec 2007 15:19:40 +0100
On Dec 4, 2007 4:14 AM, Matthew Leverton <meffer@xxxxxxxxxx> wrote:
> On Aug 5, 2007 5:21 AM, Elias Pschernig <elias@xxxxxxxxxx> wrote:
> > I also renamed file_encoding to filename_encoding.
> >
> The recent patch compiles fine under MSVC 8. However, the old function
> names made it in the 4.2.2 DLL, so they need to stay for binary
> compatibility. They probably don't need to be marked as deprecated
> since they never officially were public.
Ah, of course. Guess I'll just undo the renaming, set_file_encoding
was probably good enough.
> Also, they needed to be added to documentation. I suppose it should go
> under the File section. And set_uformat description probably needs to
> change, namely "This will affect all parts of Allegro, wherever you
> see a function that returns a char *, or takes a char * as a
> parameter" since that's not true regarding filename routines, correct?
>
Indeed, as those instead should use set_file[name]_encoding.