|Re: [AD] dmc unicode patch|
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] dmc unicode patch
- From: "Matthew Leverton" <meffer@xxxxxxxxxx>
- Date: Sat, 7 Jul 2007 21:27:11 -0500
On 7/7/07, Peter Wang <novalazy@xxxxxxxxxx> wrote:
Hi, you set _al_win_unicode_filenames in sys_directx_init, but
it won't be set if the user chooses SYSTEM_NONE. I think the al_find*
functions are supposed to work in that case.
I don't see how the patch changes the old functionality since the
IS_OLD_WINDOWS macro checked the os_type, which as far as I can tell
is only set in the wsystem.c file for Windows. As is, the functions
would work (if they are supposed to) with SYSTEM_NONE, but definitely
not in Unicode as one might expect.