Re: [AD] OpenGL

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Either way. It is best to have a clean implementation.

Milan Mimica wrote:
Jerry wrote:
I like this idea better:

    display = al_create_display(..., AL_ACCELERATED, ...);
    bmp = al_get_buffer(display);

I can accept that a display is not a bitmap, but why al_get_buffer()? Wouldn't it better be al_get_bitmap() or al_get_screen()?







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