RE: [AD] Changes to aWiki

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Uggh. Let's stay away from pbuffers, please! A context per render target
is hard enough for our driver to manage. We don't need such extra
complexity in Allegro.



> -----Original Message-----
> From: alleg-developers-admin@xxxxxxxxxx [mailto:alleg-
> developers-admin@xxxxxxxxxx] On Behalf Of Elias Pschernig
> Sent: Monday, February 20, 2006 7:19 AM
> To: alleg-developers@xxxxxxxxxx
> Subject: Re: [AD] Changes to aWiki
> 
> On Mon, 2006-02-20 at 13:50 +0100, Evert Glebbeek wrote:
> > On Monday 20 February 2006 13:42, Elias Pschernig wrote:
> > > AL_EVENT_SOURCE *events = al_get_display_event_source(display)
> > >
> > > But, something like al_flip_display probably should then be
> > > al_flip_bitmap.
> >
> > Why?
> > IMO, it doesn't make sense to `update' a BITMAP... the thing that
gets
> updated
> > is the thing the user gets to see, ie, the DISPLAY.
> >
> 
> Well, with my AL_SURFACE, it should be clear how it is meant. You
> actually update the surface part of the window, not the window (which
> also is an event source, has a title bar, an associated mouse cursor,
> icon, ..). What you really update is only the surface.
> 
> My view is based on how we could e.g. do things like OpenGL pbuffers.
I
> don't know too much about it myself, but they would have a complete
> OpenGL context associated with it. And when drawing to them, you
> probably also need to do a glFlush or whatever, when you are done.
> 
> So, of course a special BITMAP type should work as well, but I think,
> the AL_SURFACE could be cleaner - especially when using the implicit
> target surface.
> 
> --
> Elias Pschernig
> 
> 
> 
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