Re: [AD] Question about 256 colors modes |
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Eh? Is this true? I thought that index 0 was always transparent, but that it could be any RGB colour. In fact, isn't it set to white in the 'test' program?
Pete
>
> From: Hugo Daniel Caro <hugo_caro@xxxxxxxxxx>
> Date: 2005/12/14 Wed PM 02:54:09 GMT
> To: alleg-developers@xxxxxxxxxx
> Subject: [AD] Question about 256 colors modes
>
> Hi everybody,
>
> I guess this is an old topic, but I would like to know
> why, in 256 colors mode, do you "have" to have the
> "black" (rgb=0,0,0) color at the palette[0] in the
> palette table. Is there any reason where it should be
> there? I remember some very old video cards required
> that...
>
> This makes that, if you have other rgb pattern at
> palette[0] rather than (rgb=0,0,0), masked_blit does
> not do it's work.
>
> I would suggest to add another function, something
> like "set_masked_blit_color" to tell allegro which
> color index is to be considered for transparency...
> (which would allow to use other color than black as
> "transparent").
>
> Thanks for all your support, and sorry if this is at a
> FAQ (I didn't found it).
>
> Kind regards,
> Hugo Caro
> Gaming Software Developer
>
>
>
>
>
>
>
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