Re: [AD] Program hangs

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On Tue, 2005-09-13 at 23:47 +0200, Evert Glebbeek wrote:
> On Tuesday 13 September 2005 23:36, Elias Pschernig wrote:
> > Bob's auto-video-memory-bitmaps suggestion from some time ago also would
> > solve this nicely I think (although I have yet to see details how it
> > will work - especially as long as we only have immediate bitmap updates,
> > so no grouping of e.g. putpixel calls is possible).
> 
> In principle, that's possible to implement in the new API branch right now: 
> it has an al_flip_display() function that is currently used when the 
> driver is working in triple-buffer or page flipping mode, but it could in 
> principle be used to process queued drawing operations as well.
> And it'll serve as a wrapper around glFlush() in the OpenGL driver.
> 

Yes, that should work nicely. And we probably need no direct update mode
at all (at least initially).

-- 
Elias Pschernig





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