Re: [AD] 4.2 final cleanup

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Peter Wang wrote:

On 2005-09-21, Evert Glebbeek <eglebbk@xxxxxxxxxx> wrote:
There is one thing, or rather two things, that I think may be important. Both have to do with bugs Thomas Harte reported under MacOS X: one having to do with detection of gamepads, one having to do with 8 bit colour modes. I think Peter (Hull) had a fix for the first one, but I don't know about the second one. Do we want to have these fixed before release? Or do we note them down as `known issues' and push the fix into 4.2.1?

Peter?

Hi, sorry I've been on holiday all week. To summarize:
Gamepads: The issue was about decoding the output from the Mac's HID Manager into Allegro's joystick/stick/axis/button scheme. I have a fix that now works with my own gamepad, Thomas's set-up and some trial configurations that I invented. Thomas has a rather unusual configuration (IMHO) 2 (different) Playstation gamepads connected to a dongle, and the current Allegro code reads it as one device with 4 sticks and 32 buttons. I will tidy up the code and post the patch; if anyone else finds a problem, then it can go into 4.2.1

8-bit: The video card on my system won't support 8 bit modes at all, so I can only have a look at the code and see if there's anything wrong. Note the problem apparently only occurs if the system is set to 8-bit, not just using Allegro's (default) 8-bit mode. This must be pretty rare in practice. For reference here is the link: http://www.allegro.cc/forums/view_thread.php?_id=517057#target

Also, is this one (pivot_sprite, turned out to be something to do with the fixed point arithmetic) fixed: http://www.allegro.cc/forums/view_thread.php?_id=525743#target

I think the best thing is if we agree what on the TODO is for 4.2.0 and what is for later.

Pete





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