Re: [AD] Zero sized bitmaps |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
On 2005-08-22, Matthew Leverton <meffer@xxxxxxxxxx> wrote:
> Chris wrote:
> > extra memory for the line[] array). A proper fix (if you don't want to return
> > NULL), would simply be:
> >
> > if (height>0) {
> > bitmap->line[0] = bitmap->dat;
> > for (i=1; i<height; i++)
> > bitmap->line[i] = bitmap->line[i-1] + width *
> > BYTES_PER_PIXEL(color_depth);
> > }
>
> I created a patch from the above code and tested under MSVC 8. It no
> longer crashes when destroying 0x0 bitmaps.
Committed.