[AD] compiling without asm |
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I just noticed that with 4.2.0 beta( and I think cvs ) that ./configure
--with-asm=no will try to compile src/i386/icsprite.c. In
include/compiled.h, however, if asm is turned off then a compiled sprite
is just
struct RLE_SPRITE;
typedef struct RLE_SPRITE COMPILED_SPRITE;
and so as you can imagine icsprite.c fails to compile. Does anyone know
more about this before I delve into the problem further? I guess it
could be fixed by either not compiling icsprite.c( hard ) or putting a
#define around all the icsprite code( easy ).
Another question, maybe should be another email, but is this the option
I would use to not produce a liballeg_unsharable.a file? For those
unaware I produced scheme bindings to SDL but finally convinced my
professors that Allegro has more functionality so we should use that.
Having a statically linked .a file is problematic for the way the scheme
system works, though, so Id really like to get rid of it. Can it go away
in the future by default?