[AD] Joystick problem in WindowsXP |
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Hello, allegro is pretty cool, thanks for your good work!
There is a problem with joystick support under Windows XP. (I don't know
if it is under XP specifically)
I run exjoy.exe and it does not get any data from the joystick (thinks
it is frozen at -128,-128)
However it DOES identify the joystick (if I don't put it in, it
complains), and it DOES identify the joystick's TYPE (number of axis,
buttons,...)
More Specifically:
I have an Intel Celeron 2,6GHz, I run Windows XP.
I have compiled allegro binaries and examples with MinGW gnu compiler (I
also tested the precompiled MSVC .dlls for the library)
I use the DEBUG libraries
Now my joystick:
It's a USB, ANALOG stick, 4-buttons, a POV (this funny thing like a
cursor), and a SLIDER. (an old 2000s quickshot thing).
(note: Allegro DOES identify 2 STICKS -i suppose the second is the
slider-, but does not get any data for the 2nd stick either - I tested)
My Configuration for the Joystick on Windows Control Panel is: "4 axis 4
button joystick with hat switch"
Also button presses are NOT caught (as they're part of the data)
For me this is a big deal - you understand: you can't create a game that
won't have joystick support under several circumstances, especially if
the joystick is important to the specific game...
If you can't reproduce the specific problem, I could help. If you would
like me to try different compilations, please send me a compiled win32
.exe for exjoy.exe to tell you if the problem is in it too. Thanks...