Re: [AD] Framerate under the 4.1.x WIP Windows builds is mysteriously slow.

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i haven't been reading this thread, but would the retrace_count be effected by the rest(1) ?





Oscar Giner wrote:
I changed your logic loop with this one:

if(nLogicCount < retrace_count)
{
	nLogicCount++;
	bOKToDraw = TRUE;
}

and then it worked (it showed 85fps, with a 85Hz refresh rate). If I
change the if with a while then it doesn't. This seem to show that
retrace_count is not updated as often as it should, because it does




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