Re: [AD] generic game loop |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: alleg-developers@xxxxxxxxxx
- Subject: Re: [AD] generic game loop
- From: Elias Pschernig <allefant@xxxxxxxxxx>
- Date: Tue, 15 Mar 2005 15:14:47 +0100
- Domainkey-signature: a=rsa-sha1; q=dns; c=nofws; s=beta; d=gmail.com; h=received:message-id:date:from:reply-to:to:subject:in-reply-to:mime-version:content-type:content-transfer-encoding:references; b=Qqphuwodayx3gUwY34pLL80/3QZFyhP7qjnQRqBvP25rT9LYPYOdGJFVpu4urlZYcxGy5x06h52hvr7jgTXpg9wjkoj2UkjaP+vDFKiaEnUbJLflcms1l1ua+ZGU+TtIPit3/V7mxQ/fDoibYU+tUqCmS8R8NNa2cENflARMu80=
> (don't see a point to not use C++ anyway).
>
There are many points, and it shouldn't be hard to find a thread about
it e.g. on allegro.cc :)