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> Unfortunately, this comparison is unfair, as draw_sprite skips
> transparent
> pixels, whereas memcpy does not :-) You should really compare with blit;
> I
> just tried, and on my AthlonXP, I get nearly identical times for blit
> and
> memcpy... too bad!
Hmm... good point.
Here's my results for blit:
24-bit: 2000 calls, 1.315000 ms per call
24-bit: 2000 calls, 1.325000 ms per call
24-bit: 2000 calls, 1.335000 ms per call
Not too different from memcpy indeed...
By the way, shouldn't we really use the benchmarks from the test program to
do these measyrements?
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