Re: [AD] Buffer security patch |
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> As Vincent pointed out to me in a private mail, it would be a good idea to
> have all data buffers in allegro dynamically allocated instead of
> statically allocated. moving buffers from stack to heap better protects
> against buffer overflows beeing used in cracker attacks or just
> accidentally throwing the instruction pointer of course due to overwritten
> function return adresses.
Eh! This is a game programming library, not a virtual machine or a web
server. C is not very good at dynamic memory management so let's try to keep
the whole thing simple.
--
Eric Botcazou