Re: [AD] Allegro's Mixer

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Hi,

There is one interesting thing with DX mixer. There are some of the 
possibilites that open up:

1. Use our own mixer to handle 3D mixing code. This will take care of 
   demultiplexing more than 2 channels as well.

2. Use DirectSound3D to handle the 3D code in windows. This supports full
   fledged HW/accel.

3. Include code to implement EAX4.0

Option 1 is best for all platforms - think 3D sound for DOS!!!!! :) So
we need to do everything

On Thu, 15 Apr 2004, Chris wrote:

> Surround sound support would require changes to the mixer. Certainly 
> possible, but I'm not sure how to do that "pseudo-3d" effect using only 
> two channels. And doing more than two output channels will require 
> changes to all the audio drivers, even ones that would stick with one or 
> two channels (and of course, the DX mixer would need to be able to do 
> psuedo-3d like Allegro's mixer would, either in the driver itself, 
> requiring it to copy the code from Allegro's mixer, or in DX itself, 
> where we don't really have control, or else you'd get even more mixing 
> inconsistencies).
> 
> - Kitty Cat
> 
> 
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