[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
Hi,
There is one interesting thing with DX mixer. There are some of the
possibilites that open up:
1. Use our own mixer to handle 3D mixing code. This will take care of
demultiplexing more than 2 channels as well.
2. Use DirectSound3D to handle the 3D code in windows. This supports full
fledged HW/accel.
3. Include code to implement EAX4.0
Option 1 is best for all platforms - think 3D sound for DOS!!!!! :) So
we need to do everything
On Thu, 15 Apr 2004, Chris wrote:
> Surround sound support would require changes to the mixer. Certainly
> possible, but I'm not sure how to do that "pseudo-3d" effect using only
> two channels. And doing more than two output channels will require
> changes to all the audio drivers, even ones that would stick with one or
> two channels (and of course, the DX mixer would need to be able to do
> psuedo-3d like Allegro's mixer would, either in the driver itself,
> requiring it to copy the code from Allegro's mixer, or in DX itself,
> where we don't really have control, or else you'd get even more mixing
> inconsistencies).
>
> - Kitty Cat
>
>
> -------------------------------------------------------
> This SF.Net email is sponsored by: IBM Linux Tutorials
> Free Linux tutorial presented by Daniel Robbins, President and CEO of
> GenToo technologies. Learn everything from fundamentals to system
> administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click
>
--
Karthik Kumar V
Updated Page -> http://www.geocities.com/kkgoesnuts
A Fortune Cookie :
- ------- ------ -
"Every person can be described as an equilateral triangle of side s, the
vertices representing what (s)he thinks, says and does. For an average
person, s = 10 miles ~ 16000 metres. When s = 0 metres, a person is said to
be a MAHATMA. Everybody should try to make their s get close to 0."