Re: [AD] Fw: Acquire/Release speed issue |
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On January 10, 2004 11:58 pm, Eric Botcazou wrote:
> > From the create_video_bitmap docs:
> > Video memory bitmaps are usually allocated from the same space as the
> > screen bitmap, so they may overlap with it: it is not therefore a good
> > idea to use the global screen at the same time as any surfaces returned
> > by this function.
>
> This is poor wording: how could you use off-screen VRAM for sprites then?
Many people have always said, to create a video bitmap the size of the screen
first, then do whatever.
> --
> Eric Botcazou
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Thomas Fjellstrom
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http://strangesoft.net