Re: [AD] clipping line algorithm

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 > line() is currently not accelerated on any port, except if it is actually
> hline() or vline().
>
I've used it on the PSX port :o) Will it break anything?

The GTE chip on the PSX is so much faster than the main CPU that I've used
it for hline and vline too.

What did strike me as 'missing' from the vtable were gouraud_hline and
[a|p]tex_hline






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