Re: [AD] clipping line algorithm |
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> I did benchmark it and my function came out on top. Sure, but your version cheats because it calls _putpixel directly. I'd like to have a fair benchmark against the current line(). > clipline performs slightly worse when all the lines are within the bitmap > to begin with, so it should be used only when the user knows the line has a > chance of going way outside the bitmap. According to your code, the slowdown can't be significant since your algorithm performs the same operations as the current implementation in that case. I think it would only be a matter of local optimizations to recover the loss, and we don't care about them for the time being. > Is this another hint to correct my mistakes and resend it or will you make > these changes? Ill go ahead and make the changes myself, but you can add > some of your own. :) I've attached the sketch of the version I'm willing to accept for the next WIP release (it's only a sketch, it probably doesn't compile). Clean it up and benchmark it again; if the results are still good, I'll replace the current line() implementation by your version. -- Eric Botcazou
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