Re: [AD] OSX Port Notes |
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> The Cocoa global header was included in the allegro header to > simplify > things, so I didn't have to specify it for every file. BTW, why would > anyone > want to disable precompiled headers support? Isn't that supposed to > speed > things up? This stuff is almost unknown to me so forgive me if I just > said > something wrong... Well, there was talking of disabling it on the list to get rid of the "file is newer" warnings. It doesn't bother me either way. > It is the supposed behaviour for windowed Allegro apps. It was > decided > sometime ago that the window close button, if present, was disabled > by > default. You can set a callback in your programs to be issued when > the > button is pressed, and this is already supported by OSX Allegro. If > you want > to shutdown an app for any reason without using the app built-in exit > facilities, press CTRL-ALT-END (as explained in the Allegro docs). Oh, okay. I must have missed that part. O_o;; > That said, it would be nice if you could code this app. How to name > it > though? To be consistent, I'd call it "xfixbundle" or "fixbundle"... Attached is a new version of the shell script (now fixbundle.sh). As for a real app, it'd be a lot more work to carry out the same functionality of the script, but I don't mind writing it if needed. (Though my time's short right now, so it may take me a few days to mail it in.) Try this script tho. It does what you want, I think. Two more notes: - exunicode doesn't work right -- the characters from the .dat file fonts aren't displayed correctly. If I run it from inside a bundle, it gives me the expected error message, but then crashes. - exscn3d doesn't allow full screen 640x480 at 16bpp... Weird. 8bpp is fine. - Charles
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fixbundle.sh
Description: fixbundle.sh
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