Re: [AD] mode select dlg patch

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> Hmm, gfx_mode_select_user ? gfx_mode_select_filter ?

The latter is fine with me.

> The few lines which decides which color depths to use have two
> counters starting at zero, they should start at -1, or they'll
> fail to not add the first entry (8 bits) if it isn't available.
> I've only caught it because I filter out 8 bit modes.

This chunk?

@@ -440,8 +469,8 @@
       }
    }
 
-   bpp_entry = 0;
-   bpp_count = 0;
+   bpp_entry = -1;
+   bpp_count = -1;
    while (bpp_count < index) {
       bpp_entry++;
       if (mode->bpp[bpp_entry]) bpp_count++;

-- 
Eric Botcazou




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