RE: [AD] Drawing a flipped RLE sprite?

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Title: RE: [AD] Drawing a flipped RLE sprite?

> But it could be easily modified then, since shading a light
> level wouldn't
> be different from shading with r=g=b, right?
> So I guess we more or less have a draw_gouraud_rle_sprite if
> we really want
> it...

I guess so, I'd have to look again. It's C only though. I stopped
coding asm years ago.

--
Vincent Penquerc'h



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