Re: [AD] Drawing a flipped RLE sprite? |
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> Wouldn't it be reasonably straightforward to make a
> draw_flipped_rle_sprite?
It probably wouldn't be too difficult.
> I've thought about this before, and from what I could see, it wouldn't
> require much more than changing the direction flag.
What do you mean exactly by that ? We probably need to write an entire new
function.
> Are there any objections to adding such a function to the 4.1 series (it
> breaks ABI compatibility, right?
IMHO a big one: this would be a slippery slope. Why not add all the flavours
of draw_sprite() then ?
--
Eric Botcazou