Re: [AD] A BeOS sound problem

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> I have a sound problem on BeOS. That's really weird : I tested my game
> without sfx enabled, the result was perfect and in page flipping,
> fps = screen refresh rate.
> But, once I enabled them, fps > screen refresh rate and the game is
> totally jerky.

Can you reproduce the problem with the demo game, using page flipping as the
animation method ?

--
Eric Botcazou
ebotcazou@xxxxxxxxxx



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