[AD] optimization of create_video_bitmap() |
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Hello, The attached patch optimizes create_video_bitmap(). The old version has a worst case of O(n^3), where n is the number of already existing video bitmaps, and it seems that this cubic behavior is realized in quite normal circumstances. The new version is O(n^2) in worst case, and seems to be more like linear under normal circumstances. This means that it's much faster to allocate many bitmaps, but the improvement is smaller for few bitmaps. E.g., allocating a grid of 32x24 video bitmaps is 2300 times faster on my machine. I uploaded my test program to http://home.student.uu.se/svsa1977/tmp/vidopt.zip in case anyone is interested (Requires cvs version of adime; sorry for this but it was much easier for me. See top of C file for instructions.). -- Sven Sandberg svsa1977@xxxxxxxxxx home.student.uu.se/svsa1977
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