Re: [AD] Config routines, alpha 5 |
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Gillius wrote: [snip]
But do you use config routines in the middle of your tight game loops?
Didn't we want to use those for keyboard input and all? In any case, the _v version valls the non-v version, so there's no code loss, just added speed.
-- - Robert J Ohannessian "Microsoft code is probably O(n^20)" (my CS prof) http://pages.infinit.net/voidstar/
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