Re: [AD] Config routines, alpha 5

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Gillius wrote:
[snip]
But do you use config routines in the middle of your tight game loops?

Didn't we want to use those for keyboard input and all? In any case, the _v version valls the non-v version, so there's no code loss, just added speed.



--
- Robert J Ohannessian
"Microsoft code is probably O(n^20)" (my CS prof)
http://pages.infinit.net/voidstar/



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