[AD] memory leak in readbmp.c?

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This is for Laurence, basically.

in register_bitmap_file_type_exit:

   #if defined(CONSTRUCTOR_FUNCTION) && defined(DESTRUCTOR_FUNCTION)
      _register_bitmap_file_type_init();
   #endif

Do you not get (small) memory leaks here?  If it's not worth fixing,
I'll put in a comment.



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