Re: [AD] About the speed of flat polygon primitives |
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On Thursday 27 September 2001 01:24, you wrote:
> > Is Windows the only platform that exhibits such a behaviour ? I can
> > hardly think that. Wouldn't this feature benefit the BeOS port and the
> > DGA2 driver too ?
>
> Could anyone do some testing, either with DGA2 or BeOS ? Just comparing the
> results given by the test program in hardware drawing mode vs those given
> in software drawing mode.
>
> I tried with DGA2 but unfortunately the driver doesn't accelerate anything
> for my video card (ATI Xpert@xxxxxxxxxx) :-(
DGA2 ./misc/cmplog.pl noaccel.log accel.log
DRAW_MODE_SOLID results:
putpixel() = 98%
hline() = 41%
vline() = 82%
line() = 13%
rectfill() = 414%
circle() = 21%
circlefill() = 17%
ellipse() = 25%
ellipsefill() = 15%
arc() = 17%
triangle() = 14%
Accel: hline() - 188961, textout() - 1116
Unaccel: hline() - 454380, textout() - 42359
I would say not all that good :(
Was tested at 640x480x16 DGA2 (Un)Accelerated.
(MMX, 3DNow was enabled)
--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx
http://strangesoft.net