Re: [AD] C/Asm integration (was [AD] Improvement on alpha blending...)

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Bob said,
>
> Is there a way I can pass a C function that %es, or instruct it to use
> %es on memory moves? How would this affect blenders which use look-up
> tables or malloc()s ?
> Is there another way around this mess?

GCC always has cs=ds=es(=0?), if you are using another compiler (i.e. MSVC)
it is safe to use assembler (i.e. 386).  Is this an incomplete solution?

Matt





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