Re: [AD] masked_blit 106% faster !!

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Here's the new patch, which removes support for Enh 3DNow!, since it's so slow.

The patch adds an SSE version of masked_blit in 16bpp, and add Enh 3DNow detection.

--
- Robert J Ohannessian
"Microsoft code is probably O(n^20)" (my CS prof)
http://pages.infinit.net/voidstar/

Attachment: sse16.zip
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