Re: [AD] masked_blit 106% faster !! |
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Here's the new patch, which removes support for Enh 3DNow!, since it's so slow.
The patch adds an SSE version of masked_blit in 16bpp, and add Enh 3DNow detection.
-- - Robert J Ohannessian "Microsoft code is probably O(n^20)" (my CS prof) http://pages.infinit.net/voidstar/
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