RE: [AD] src/gui.c hotkey and hidden widgets patch |
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[Shawn's view snipped]
I think your reasonning is based on actual uses of those, and
not on an analysis of what can flags do to an object when used
together. Having the D_HIDDEN flag disable the object when you
have a D_DISABLED flag just feels wrong to me, no matter if other
toolkits do it.
> It doesn't make logical sense to me for an object to be hidden but still
process input
I beg to differ. Of course, when you're talking about a plain
button, it seems a good decision. But does a simple button's
behavior indicate what other widgets' will be ? Enforcing this
at the update_dialog level is a bad thing, IMHO.
But that's my philosophical point of view :)
--
Lyrian