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Javier González wrote:
[snip]
> it also will break windows AllegroGL, but i think it's worth the effort to
> modify
> AllegroGL as well since this patch makes user windows A LOT more
> stable (and in anyway, i don't think broken compability (for a little time)
> with windows AllegroGL is a reason not to apply it, since allegrogl should
> not mess up with what its supposed to ;)
Fair enough. I'll #define my way out :-)
--
- Robert J Ohannessian
"Microsoft code is probably O(n^20)" (My CS teacher)