Re: [AD] Remove the P3D code please! |
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tom st denis wrote :
>
> Arrg. The P3D code sucks.
hmmm... I think you should have respect for Calin's work and mine. Some
people (including me) used this library before you did and they were
happy with it. I agree it may not be the best 3D code ever but it does
not exempt you from being fair.
> It doesn't render properly (I can send my latest non-release of More3D you can see what I mean)
It seems to me you don't give the code a chance. Yesterday, you sent a
bug report saying "it does not work". Ok but what can we do if you don't
give us a small piece of code (not your whole lib) showing what is wrong
? Please (and I remember this is not the first time I tell you that)
READ THE DOCS !!! Especially the help._tx one...
> and it's
> **slower** than just using qsort and drawing all the faces.
How did you use the scene_* functions ? Like many routines the scanline
sorting ones are not supposed to be fast in every configuration. Anyway
it took you about 24h to decide that P3D is bullsh... Great ! You are
fast at judging but slower at helping Allegro community improving code
and fixing bugs...
> I move that you dudes remove the code before others suffer the same
> fate.
You are not the only Allegro user. You dislike the P3D code ? All right
so don't use it... Other people may like it and use it.
I personnaly dislike coding under Windows but I don't say "Ok guys,
Windows sucks so remove the Windows code because M$ code is slow and
buggy." I know many people do their best to make Allegro run like a
dream under Windows (and AFAICS it is not easy) so I have respect for
them and their work.
In France we say : "La critique est facile, l'art est difficile" which
means more or less that it is easy to criticize but it is hard to do
some good work.
Bertrand.