Re: [AD] Z-buffer API

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Sven Sandberg wrote :
> 
> Great! I attach a patch which does the following:
>  - Support having user-visible z-buffers, so you can
> have several of them around at the same time (this is
> what my first patch did, so don't apply that one).
>  - The type for z-buffers is ZBUFFER, although this is
> currently implemented as `typedef BITMAP ZBUFFER'.
>  - create_sub_zbuffer()
>  - Update documentation. I also added z-buffered
> polygon drawing to the feature list in readme.txt. I'm
> not sure if that's appropriate, but at least it's an
> attractive buzzword :-)

What about Sven's patch ? Has it been forgotten ? I guess no ^_^.

	Bertrand.



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