Re: [AD] P3D merge

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Javier González wrote :
> 
> 
> I was wondering...
> what's new with this merge?

The patch contains the whole P3D 1.7 functionalities
(z-buffer has already been merged) :
- scene rendering (when drawing polygons with those functions, each
pixel of the BITMAP is rendered only once. This may speed things up when
using sophisticated rendring modes such as PTEX_LIT)
- transparent textures rendering

- Minor bug fix (Ben Davis noticed some time ago that some "funny"
things were drawn for GRGB rendering in 8 bits)
- Polygons now behave accordingly to bmp->clip.
- New transparent rendering modes have been added to ex3d so that
everyone can test them and give me info back.
- Moved fceil() function to inline headers (alinline.h al386gcc.h
al386vc.h and al386wat.h)

	Bertrand.



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