Re: [AD] my clip3d patch |
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In reply to tom st denis <tomstdenis@xxxxxxxxxx>: >Um, hello! Did anyone even look at my clip3d patch? Patches to the 3D code are often sat around for a while because they are generally complex changes to complex code, and the developers with CVS write access don't always have the time or knowledge to fully evaluate the patches. A good idea is to post the patch here and on the SourceForge page (http://sourceforge.net/patch/?group_id=5665 : click `Submit a Patch'); this way, the patch is available to those who missed it or deleted the email, etc. Once a few people have tested the patch and reported that it works correctly (or at least better :-) ), and maybe submitted some modifications, then the patch will be committed. If you don't hear anything for a while, though, then post a reminder. Bye for now, -- Laurence Withers, lwithers@xxxxxxxxxx http://www.lwithers.demon.co.uk/
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