[AD] POLYTYPE_ATEX_LIT bug

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My m3d package doesn't allow the usage of the LIT textures.  It's
available at

http://tomstdenis.dhs.org/m3d.zip

The test program builds but crashes always if i use POLYTYPE_ATEX_LIT
(or PTEX) but not when I use the unlit copies.

Is it a bug in my code (maybe I set the verteces wrong in
m3d.c::m3d_ApplyTexture()) or in Allegro wip 34?

Tom

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