Re: [AD] BIG uh-oh in the latest WIP demo |
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Javier González <xaviergonz@xxxxxxxxxx> wrote:
> well, it's weird, because only the mingw32 allegro/demo/demo.exe is the
one
> which have the "crazy gui"...
> others examples dont (i dont know why it seems like radom keys at a time
are
> being pressed, you know, the focus changes and the selection moves up and
> down. it looks possesed :)
> i compiled
> make PGCC=1 PENTIUMONLY=1 all
> then make installall
> did twice...
> maybe someone else see this too?
PGCC = 1 ???? what compiler are you using? (as reported by gcc -v) if you
use pgcc it might very well screw your code.
> > >check exsprite.exe
> > >it's buggy...
> >
> > confirmed... the win32 version is ok but i get random pixels on two
sides
> of
> > the sprite in the djgpp build.
>
> mine does in both
well it's fixed now. i don't consider this a showstopper but anyways...
thanks to Bogdan for fix!
-henrik