Re: [AD] patch for poly3d.c

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I noticed a patch has been applied to make poly3d.c work on BeOS. It does
this by adding a for loop between two statements. My patch inserts a
condition here anyway, so if and when my patch is applied, I would like
someone to try it on BeOS without the loop to see if it works. Otherwise, by
all means, put it back in :-)

You may have to do something fiddly to make the patch fit.

Ben Davis



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