[godot-devel] Re: Welcome to Godot's first GSoC :) |
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- To: makin100@xxxxxxxxxxxxxxxx, Paritosh Sharma <paritosh.sharmas@xxxxxxxxx>, Daniel Matarov <blazerintea@xxxxxxxxx>, Jason <lujc.me@xxxxxxxxx>, Anish Bhobe <rex16saddler@xxxxxxxxx>
- Subject: [godot-devel] Re: Welcome to Godot's first GSoC :)
- From: Rémi Verschelde <rverschelde@xxxxxxxxx>
- Date: Fri, 4 May 2018 06:15:15 +0200
- Cc: gsoc-mentors@xxxxxxxxxxxxxxx, devel@xxxxxxxxxxxxxxx
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2018-05-03 12:11 GMT+02:00 Rémi Verschelde <rverschelde@xxxxxxxxx>:
> ## IRC: #godotengine-devel
>
> Join the #godotengine-devel IRC channel on Freenode - that's where
> most developers hang out and where technical discussions happen
> (together with GitHub issues of course). You can also use Matrix [0]
> if you prefer, which has the advantage that you'll have a persistent
> login (albeit its Matrix-IRC can be a bit slow). On Matrix the bridged
> channel is #devel:godotengine.org.
Turns out this is not the correct handle for the Matrix bridged room,
you should use #freenode_#godotengine-devel:matrix.org instead.
> If not using Matrix but you have access to an IRC bouncer or any
> service that would let you be always connected (even when not
> physically in front of your IRC client), that's good to take as it
> lets you check past history and whether people wanted to talk to you.