Re: [dev] How to compile / build ?

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Read Tutorials:

http://www.ogre3d.org/wiki/index.php/Ogre_Tutorials

Others possibility is to install make,automake,gcc with Cygwin(linux
system installed on Windows). And to practice ./configure && make &&
make install directly under windows.

I prepare precompiled libs for windows because compile Ogre under
windows is very difficult.

Opposit to gentoo in which you simply do emerge ogre ode boost ^^

Tutorial is given for many O.S. like ubuntu fedora etc...

Good luck.

P.S.: Samples un src folder (ogrenew) are some examples.
Daniel G a écrit :
> The tutorial is good, but you need something like hello world to start
> with, just to test the compiler.
> and display a simple window.
> Daniel
> 
>> From: CABROL PERALES Alexandre <alexandre.cabrolperales@xxxxxxxxxxx>
>> Reply-To: dev@xxxxxxxxxxxxxx
>> To: dev@xxxxxxxxxxxxxx
>> Subject: Re: [dev] How to compile / build ?
>> Date: Tue, 10 Apr 2007 03:37:03 +0200
>>
>> A complete Tutorial to compile Anny Software which use OGre under
>> Windows XP with Eclipse.
>>
>> http://www.ogre3d.org/wiki/index.php/Eclipse_MingW
>>
>> good luck.
>>
>> CABROL PERALES Alexandre a écrit :
>> > have you gcc/make commands available in your shell ?
>> >
>> > If not you have to install them (and boost, and ogre, and ode with
>> there
>> > headers).
>> >
>> >
>> > See it for more informations ?
>> > http://linuxdevices.com/articles/AT8349506804.html
>> >
>> > Daniel G a écrit :
>> >> How do you compile in Eclipse.  I have made a project and added 3
>> files
>> >> to it.  When I click on build nothing happens.  How do you compile /
>> >> build ?
>> >>
>> >> _________________________________________________________________
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>> >
>> >
>>
>>
>> -- 
>> Alexandre   Cabrol Perales
>> -- 
>> President of
>> Wizzart
>> Open-Source Game-Development Association
>> web site: http://wizzart.org
> 
> 
>> << alexandre.cabrolperales.vcf >>
> 
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> 


-- 
Alexandre   Cabrol Perales
--
President of
Wizzart
Open-Source Game-Development Association
web site: http://wizzart.org
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