[qet] [3493] Revert r3492

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Revision: 3493
Author:   scorpio810
Date:     2014-11-16 21:32:55 +0100 (Sun, 16 Nov 2014)
Log Message:
-----------
Revert r3492

Modified Paths:
--------------
    trunk/sources/diagram.cpp
    trunk/sources/diagram.h
    trunk/sources/diagramview.cpp
    trunk/sources/qetapp.cpp
    trunk/sources/qetapp.h
    trunk/sources/qetarguments.cpp
    trunk/sources/qetgraphicsitem/conductor.cpp
    trunk/sources/qetgraphicsitem/conductor.h
    trunk/sources/qetgraphicsitem/conductortextitem.h
    trunk/sources/qetgraphicsitem/diagramtextitem.cpp
    trunk/sources/qetgraphicsitem/diagramtextitem.h
    trunk/sources/qetgraphicsitem/element.cpp
    trunk/sources/qetgraphicsitem/element.h
    trunk/sources/qetgraphicsitem/terminal.cpp

Removed Paths:
-------------
    trunk/sources/qetgraphicsitem/Mathlib.h
    trunk/sources/qetgraphicsitem/binarygrid.cpp
    trunk/sources/qetgraphicsitem/binarygrid.h
    trunk/sources/qetgraphicsitem/waypoint.cpp
    trunk/sources/qetgraphicsitem/waypoint.h

Modified: trunk/sources/diagram.cpp
===================================================================
--- trunk/sources/diagram.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/diagram.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -31,7 +31,6 @@
 #include "qetgraphicsitem/independenttextitem.h"
 #include "qetapp.h"
 #include "qetgraphicsitem/diagramimageitem.h"
-#include "qetgraphicsitem/conductor.h"
 #include "qetgraphicsitem/qetshapeitem.h"
 #include "terminal.h"
 #include "elementtextsmover.h"
@@ -79,8 +78,6 @@
 		&border_and_titleblock, SIGNAL(diagramTitleChanged(const QString &)),
 		this, SLOT(titleChanged(const QString &))
 	);
-
-	_binaryGrid = new BinaryGrid(this);
 }
 
 /**
@@ -108,8 +105,6 @@
 	}
 
 	qDeleteAll (deletable_items);
-
-	delete _binaryGrid;
 }
 
 /**
@@ -194,35 +189,6 @@
 	bool transmit_event = true;
 	if (!isReadOnly()) {
 		// detecte le relachement d'une touche de direction ( = deplacement d'elements)
-		if ( e -> key() == Qt::Key_C)	{
-			Conductor::bDebugGrid= !Conductor::bDebugGrid;
-			update();
-		}
-		else if ( e -> key() == Qt::Key_P)	{
-			Conductor::bAffPoint = !Conductor::bAffPoint;
-			update();
-		}
-		else if ( e -> key() == Qt::Key_S)	{
-			Conductor::bSmooth = !Conductor::bSmooth;
-			Conductor::reBuild();
-			update();
-		}
-		else if ( e -> key() == Qt::Key_D)	{
-			Conductor::bDebug = !Conductor::bDebug;
-			Conductor::reBuild();
-			update();
-		}
-		else if ( e -> key() == Qt::Key_Plus)	{
-			Conductor::iIndiceDebug++;
-			Conductor::reBuild();
-			update();
-		}
-		else if ( e -> key() == Qt::Key_Minus)	{
-			Conductor::iIndiceDebug--;
-			Conductor::reBuild();
-			update();
-		}
-
 		if (
 			(e -> key() == Qt::Key_Left || e -> key() == Qt::Key_Right  ||
 			 e -> key() == Qt::Key_Up   || e -> key() == Qt::Key_Down)  &&

Modified: trunk/sources/diagram.h
===================================================================
--- trunk/sources/diagram.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/diagram.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -27,7 +27,6 @@
 #include "numerotationcontext.h"
 #include "qetproject.h"
 #include "properties/xrefproperties.h"
-#include "binarygrid.h"
 
 class Conductor;
 class CustomElement;
@@ -44,7 +43,6 @@
 class ConductorTextItem;
 class DiagramImageItem;
 class ElementTextsMover;
-class BinaryGrid;
 /**
 	This class represents an electric diagram. It manages its various child
 	elements, conductors and texts and handles their graphic rendering.
@@ -226,9 +224,6 @@
 	void editElementRequired(const ElementsLocation &);
 	void reportPropertiesChanged(QString);
 	void XRefPropertiesChanged();
-
-	public:
-	BinaryGrid*			_binaryGrid;
 };
 Q_DECLARE_METATYPE(Diagram *)
 

Modified: trunk/sources/diagramview.cpp
===================================================================
--- trunk/sources/diagramview.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/diagramview.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -447,7 +447,6 @@
 	// objet pour recuperer le contenu ajoute au schema par le coller
 	DiagramContent content_pasted;
 	scene -> fromXml(document_xml, pos, false, &content_pasted);
-	qDebug()<< "PASTE" << texte_presse_papier;
 	
 	// si quelque chose a effectivement ete ajoute au schema, on cree un objet d'annulation
 	if (content_pasted.count()) {

Modified: trunk/sources/qetapp.cpp
===================================================================
--- trunk/sources/qetapp.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetapp.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -59,7 +59,6 @@
 RecentFiles *QETApp::elements_recent_files_ = 0;
 AboutQET *QETApp::about_dialog_ = 0;
 TitleBlockTemplate *QETApp::default_titleblock_template_ = 0;
-bool QETApp::bConductor2 = false;
 
 /**
 	Constructeur

Modified: trunk/sources/qetapp.h
===================================================================
--- trunk/sources/qetapp.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetapp.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -131,7 +131,6 @@
 	static QList<QETTitleBlockTemplateEditor *> titleBlockTemplateEditors(QETProject *);
 	static QTextOrientationSpinBoxWidget *createTextOrientationSpinBoxWidget();
 	static TitleBlockTemplate *defaultTitleBlockTemplate();
-	static bool bConductor2;
 	
 	protected:
 #ifdef Q_OS_DARWIN

Modified: trunk/sources/qetarguments.cpp
===================================================================
--- trunk/sources/qetarguments.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetarguments.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -16,7 +16,6 @@
 	along with QElectroTech.  If not, see <http://www.gnu.org/licenses/>.
 */
 #include "qetarguments.h"
-#include "qetapp.h"
 #include "titleblock/templatescollection.h"
 
 /**
@@ -250,9 +249,6 @@
 		print_license_ = true;
 		options_ << option;
 		return;
-	} else if (option == QString("--conductor2")) {
-		QETApp::bConductor2 = true;
-		return;
 	}
 	
 #ifdef QET_ALLOW_OVERRIDE_CED_OPTION

Deleted: trunk/sources/qetgraphicsitem/Mathlib.h
===================================================================
--- trunk/sources/qetgraphicsitem/Mathlib.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/Mathlib.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -1,231 +0,0 @@
-/***************************************************************************
- * Mathlib
- *
- * Copyright (C) 2003-2004, Alexander Zaprjagaev <frustum@xxxxxxxxxxx>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- * 
- ***************************************************************************
- * Update 2004/08/19
- *
- * added ivec2, ivec3 & ivec4 methods
- * vec2d, vec3d & vec4d data : added texture coords (s,t,p,q) and color enums (r,g,b,a)
- * mat3d & mat4d : added multiple double constructor ad modified methods returning mat3d or mat4d
- * optimisations like "x / 2.0f" replaced by faster "x * 0.5f"
- * defines of multiples usefull maths values and radian/degree conversions
- * vec2d : added methods : set, reset, compare, dot, closestPointOnLine, closestPointOnSegment,
- *                        projectionOnLine, lerp, angle
- * vec3d : added methods : set, reset, compare, dot, cross, closestPointOnLine, closestPointOnSegment,
- *                        projectionOnLine, lerp, angle
- * vec4d : added methods : set, reset, compare
- ***************************************************************************
- * Update 2014/08/20
- *
- * Transform float to double
- * for using with QT program
- * author : Rene Negre <runsys@xxxxxxxxxxxxxxx>
- ***************************************************************************
- */
-
-#ifndef __HMATHLIB_D__
-#define __HMATHLIB_D__
-
-#include <math.h>
-#include <stdlib.h>
-#include <QPointF>
-
-#define EPSILON				0.00000001
-//#define M_PI				3.141592653589793238462643383279f		// PI
-#define M_PIDIV2			1.570796326794896619231321691639f		// PI / 2
-#define M_2PI				6.283185307179586476925286766559f		// 2 * PI
-#define M_PI2				9.869604401089358618834490999876f		// PI au carre
-#define M_PIDIV180			0.01745329251994329576923690768488f		// PI / 180
-#define M_180DIVPI			57.295779513082320876798154814105f		// 180 / PI
-
-#define DegToRadd(a)	(a)*=M_PIDIV180
-#define RadToDegd(a)	(a)*=M_180DIVPI
-#define DEG2RADd(a)	((a)*M_PIDIV180)
-#define RAD2DEGd(a)	((a)*M_180DIVPI)
-#define RADIANSd(a)	((a)*M_PIDIV180)
-#define DEGRESd(a)	((a)*M_180DIVPI)
-#define DegToRad		DEG2RADd
-
-
-const double INV_RAND_MAX = 1.0 / (RAND_MAX);
-const double INV_RAND_MAXd = 1.0 / (RAND_MAX );
-inline double randomd(double max=1.0) { return max * rand() * INV_RAND_MAX; }
-inline double randomd(double min, double max) { return min + (max - min) * INV_RAND_MAX * rand(); }
-inline int randomd(int max=RAND_MAX) { return rand()%(max+1); }
-
-class vec2d;
-class ivec2;
-
-
-/*****************************************************************************/
-/*                                                                           */
-/* vec2d                                                                      */
-/*                                                                           */
-/*****************************************************************************/
-
-class vec2d {
-public:
-	static int count;
-	vec2d(void) : x(0), y(0)						{ count++; }
-	vec2d(double _x,double _y) : x(_x), y(_y)		{ count++; }
-	vec2d(const double *_v) : x(_v[0]), y(_v[1])	{ count++; }
-	vec2d(const vec2d &_p1, const vec2d & _p2) : x(_p2.x-_p1.x), y(_p2.y-_p1.y) { count++; }
-	vec2d(const QPointF &_qp) : x(_qp.x()), y(_qp.y()) { count++; }
-	
-	~vec2d()										{ count--; }
-
-	bool operator==(const vec2d &_v) { return (fabs(this->x - _v.x) < EPSILON && fabs(this->y - _v.y) < EPSILON); }
-	int operator!=(const vec2d &_v) { return !(*this == _v); }
-
-	vec2d &operator=(double _f) { this->x=_f; this->y=_f; return (*this); }
-	const vec2d operator*(double _f) const { return vec2d(this->x * _f,this->y * _f); }
-	const vec2d operator/(double _f) const {
-		if(fabs(_f) < EPSILON) return *this;
-		_f = 1.0f / _f;
-		return (*this) * _f;
-	}
-	const vec2d operator+(const vec2d &_v) const { return vec2d(this->x + _v.x,this->y + _v.y); }
-	const vec2d operator-() const { return vec2d(-this->x,-this->y); }
-	const vec2d operator-(const vec2d &_v) const { return vec2d(this->x - _v.x,this->y - _v.y); }
-
-	vec2d &operator*=(double _f) { return *this = *this * _f; }
-	vec2d &operator/=(double _f) { return *this = *this / _f; }
-	vec2d &operator+=(const vec2d &_v) { return *this = *this + _v; }
-	vec2d &operator-=(const vec2d &_v) { return *this = *this - _v; }
-
-	double operator*(const vec2d &_v) const { return this->x * _v.x + this->y * _v.y; }
-
-	operator double*() { return this->v; }
-	operator const double*() const { return this->v; }
-//	double &operator[](int _i) { return this->v[_i]; }
-//	const double &operator[](int _i) const { return this->v[_i]; }
-
-	void set(double _x,double _y) { this->x = _x; this->y = _y; }
-	void reset(void) { this->x = this->y = 0; }
-	double length(void) const { return sqrtf(this->x * this->x + this->y * this->y); }
-	double normalize(void) {
-		double inv,l = this->length();
-		if(l < EPSILON) return 0.0f;
-		inv = 1.0f / l;
-		this->x *= inv;
-		this->y *= inv;
-		return l;
-	}
-	double dot(const vec2d &v) { return ((this->x*v.x) + (this->y*v.y)); } // Produit scalaire
-	bool compare(const vec2d &_v,double epsi=EPSILON) { return (fabs(this->x - _v.x) < epsi && fabs(this->y - _v.y) < epsi); }
-	// retourne les coordonnée du point le plus proche de *this sur la droite passant par vA et vB
-	vec2d closestPointOnLine(const vec2d &vA, const vec2d &vB) { return (((vB-vA) * this->projectionOnLine(vA, vB)) + vA); }
-	// retourne les coordonnée du point le plus proche de *this sur le segment vA,vB
-	vec2d closestPointOnSegment(const vec2d &vA, const vec2d &vB) {
-		double factor = this->projectionOnLine(vA, vB);
-		if (factor <= 0.0f) return vA;
-		if (factor >= 1.0f) return vB;
-		return (((vB-vA) * factor) + vA);
-	}
-	// retourne le facteur de la projection de *this sur la droite passant par vA et vB
-	double projectionOnLine(const vec2d &vA, const vec2d &vB) {
-		vec2d v(vB - vA);
-		return v.dot(*this - vA) / v.dot(v);
-	}
-	// Fonction d'interpolation linéaire entre 2 vecteurs
-	vec2d lerp(vec2d &u, vec2d &v, double factor) { return ((u * (1 - factor)) + (v * factor)); }
-	vec2d lerp(vec2d &u, vec2d &v, vec2d& factor) { return (vec2d((u.x * (1 - factor.x)) + (v.x * factor.x), (u.y * (1 - factor.y)) + (v.y * factor.y))); }
-	double angle(void) { return (double)atan2(this->y,this->x); }
-	double angle(const vec2d &v) { return (double)atan2(v.y-this->y,v.x-this->x); }
-
-	vec2d		mul(const vec2d &v)					{ return vec2d(this->x*=v.x, this->y*=v.y); } // Produit des ccordonnes
-	vec2d&		mulCoord(const vec2d &v)			{ this->x*=v.x, this->y*=v.y; return *this; }			// Produit des ccordonnes
-	double		addCoord()							{ return this->x + this->y; }			// Produit des ccordonnes
-	vec2d		vabs(void)							{ return vec2d( fabs(this->x), fabs(this->y) );	}
-	void		abs(void) 							{ this->x = fabs(this->x); this->y = fabs(this->y);	}
-	vec2d		exch(void)							{ return vec2d( this->y, this->x ); }
-	QPointF		toQPointF()							{ return  QPointF(this->x, this->y); }
-
-	vec2d vnormalize(void) {
-		double inv,l = this->length();
-		if(l < EPSILON) return vec2d(0.0,0.0);
-		inv = 1.0f / l;
-		return vec2d(this->x * inv, this->y * inv);
-	}
-
-
-	union {
-		struct {double x,y;};
-		struct {double s,t;};
-		double v[2];
-	};
-};
-
-inline vec2d operator*(double fl, const vec2d& v)	{ return vec2d(v.x*fl, v.y*fl);}
-
-inline double Dot(const vec2d& a, const vec2d& b) { return(a.x*b.x+a.y*b.y); }
-
-
-/*****************************************************************************/
-/*                                                                           */
-/* ivec2                                                                     */
-/*                                                                           */
-/*****************************************************************************/
-
-class ivec2 {
-public:
-	ivec2(void) : a(0), b(0) { }
-	ivec2(long _a,long _b) : a(_a), b(_b) { }
-	ivec2(const long *iv) : a(iv[0]), b(iv[1]) { }
-	ivec2(const ivec2 &iv) : a(iv.a), b(iv.b) { }
-	ivec2(const vec2d &v) : x((int)v.x), y((int)v.y) { }
-
-	int operator==(const ivec2 &iv) { return ((this->a == iv.a) && (this->b == iv.b)); }
-	int operator!=(const ivec2 &iv) { return !(*this == iv); }
-
-	ivec2 &operator=(long _i) { this->x=_i; this->y=_i; return (*this); }
-	const ivec2 operator*(long _i) const { return ivec2(this->a * _i,this->b * _i); }
-	const ivec2 operator/(long _i) const { return ivec2(this->a / _i,this->b / _i); }
-	const ivec2 operator+(const ivec2 &iv) const { return ivec2(this->a + iv.a,this->b + iv.b); }
-	const ivec2 operator-() const { return ivec2(-this->a,-this->b); }
-	const ivec2 operator-(const ivec2 &iv) const { return ivec2(this->a - iv.a,this->b - iv.b); }
-
-	ivec2 &operator*=(long _i) { return *this = *this * _i; }
-	ivec2 &operator/=(long _i) { return *this = *this / _i; }
-	ivec2 &operator+=(const ivec2 &iv) { return *this = *this + iv; }
-	ivec2 &operator-=(const ivec2 &iv) { return *this = *this - iv; }
-
-	long operator*(const ivec2 &iv) const { return this->a * iv.a + this->b * iv.b; }
-
-	operator long*() { return this->i; }
-	operator const long*() const { return this->i; }
-//	long &operator[](int _i) { return this->i[_i]; }
-//	const long &operator[](int _i) const { return this->i[_i]; }
-
-	void set(long _a,long _b) { this->a = _a; this->b = _b; }
-	void reset(void) { this->a = this->b = 0; }
-	void swap(ivec2 &iv) { long tmp=a; a=iv.a; iv.a=tmp; tmp=b; b=iv.b; iv.b=tmp; }
-	void swap(ivec2 *iv) { this->swap(*iv); }
-
-	union {
-		struct {long a,b;};
-		struct {long x,y;};
-		long i[2];
-	};
-};
-
-
-
-#endif // __HMATHLIB_D__
-

Deleted: trunk/sources/qetgraphicsitem/binarygrid.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/binarygrid.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/binarygrid.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -1,409 +0,0 @@
-/*
- * binarygrid.cpp
- *
- *  Created on: 8 nov. 2014
- *      Author: rene
- */
-
-
-
-#include <QtDebug>
-#include "element.h"
-#include "binarygrid.h"
-
-
-/*
- *
- */
-BinaryGrid::BinaryGrid( Diagram* d )	{
-	diagram = d;
-	reset();
-}
-
-
-/*
- *
- */
-BinaryGrid::~BinaryGrid()	{
-}
-
-
-
-
-
-/*
- *
- */
-QString reverse( QString s )	{
-	QString ret = "";
-	const int nb = s.count();
-	for(int i=0; i<nb; i++)	{
-		ret.append(s.at(nb-i-1));
-	}
-	return ret;
-}
-
-
-/*
- *
- */
-void printVec2d( QString str, vec2d v )	{
-	qDebug() << str <<" ("<< v.x <<","<< v.y <<")";
-}
-
-
-/*
- *
- */
-void printDoubl( QString str, double d )	{
-	qDebug() << str <<" "<< d;
-}
-
-/*
- *
- */
-QString getStringLine( U64 * line )	{
-	QString ret = "";
-	for ( int i=0; i<1; i++ )	{
-		U64 mask = 1;
-		for( int j=0; j<64; j++ )	{
-			if ( (line[i] & mask) == 0 )		ret += ".";
-			else								ret += "1";
-			mask <<= 1;
-		}
-	}
-	return ret;
-}
-
-
-
-
-
-void rect2side( vec2d* topLeft, vec2d* bottomRight, QRectF qRectF )	{
-	*topLeft		= vec2d(  qRectF.topLeft()     );
-	*bottomRight	= vec2d(  qRectF.bottomRight() );
-}
-
-
-/*
- *
- */
-void BinaryGrid::reset()	{
-	for( int i=0; i<400; i++ )	{
-		for( int j=0; j<5; j++ )	{
-			bitHrzt [i][j] = 0ULL;
-			bitVrtc [i][j] = 0ULL;
-		}
-	}
-}
-
-
-/*
- *
- */
-void BinaryGrid::build( Conductor* pExceptConductor)	{
-	if ( diagram ){
-		QList<Element *> elements = diagram -> elements();
-		for ( int i=0; i<elements.size(); i++  )	{
-			Element* element = elements[i];
-			if (  element -> terminals().size() == 0 )		continue;
-
-			vec2d topLeft, bottomRight;
-			rect2side( &topLeft,  &bottomRight, element -> boundingRectTrue() );
-
-			add2grid( topLeft, bottomRight, 3 );
-
-			QList<Conductor*> conductors = element->conductors();
-			const int nb = conductors.size();
-
-			for( int i=0; i<nb; i++ )	{
-				if ( conductors[i] == pExceptConductor )		continue;
-				add2grid( conductors[i] );
-			}
-
-		}
-	}
-}
-
-
-
-
-/*
- *
- */
-void BinaryGrid::reBuild(Conductor* pExceptConductor)	{
-	reset();
-	build(pExceptConductor);
-}
-
-
-
-
-/*
- * bit 0 for x = 0
- * bit 1 for x = 10
- * bit 2 for x = 20
- *  ....
- *
- * Compute mask until haven't point (one more)
- * for example  x = 100
- * mask = 0001 1111 1111
- */
-void BinaryGrid::computeFirstMask( double d, U64* mask )	{
-	int n = (int)(d) /640;
-	d = fmod(d, 640);
-	U64 uMask = (U64)(d - 1.0) / 10;
-	mask[n] = 1ULL << ++uMask;
-  	(U64)(mask[n]--);
-	// Because at umask = 64 the result is mask[n]=256   why ???? 64bits => 8 bits ???
- 	if ( uMask == 64 ) 	mask[n] = (U64)-1;
-
-	for( int i=0; i<n; i++)		mask[i] = (U64)-1;
-	for( int i=n+1; i<5; i++)	mask[i] = (U64)0;
-}
-
-
-
-/*
- *
- * Compute mask until haven't point
- * for example  x = 90
- * mask = 0001 1111 1111
- *
- * result :
- * for a horizontal line from 50 to 110
- * first  mask = 0000 0000 1111  (compute from 50)
- * second mask = 0111 1111 1111  (compute from 110)
- *
- * xor result  = 0111 1111 0000
- *
- */
-void BinaryGrid::computeSecondMask( double d, U64* mask )	{
-	int n = (int)d /640;
-	d = fmod(d, 640);
-	U64 uMask = (U64)(d) / 10;
-	mask[n] = 1ULL << ++uMask;
-	(U64)(mask[n]--);
-	// Because at umask = 64 the result is mask[n]=256   why ???? 64bits => 8 bits ???
-	if ( uMask == 64 ) 	mask[n] = (U64)-1;
-
-	for( int i=0; i<n; i++)		mask[i] = (U64)-1;
-	for( int i=n+1; i<5; i++)	mask[i] = (U64)0;
-}
-
-
-
-
-/*
- *
- */
-int BinaryGrid::computeFirstLine( double d)	{
-	return (int) (((d-1)/10)+1);
-}
-
-/*
- *
- */
-int BinaryGrid::computeLastLine( double d)	{
-	return (int) d/10;
-}
-
-
-/*
- *
- */
-void BinaryGrid::debugGrid(int deb, int fin)	{
-	for ( int i=deb; i<=fin; i++ )	{
-//		char * binary0 = getStringLine( bitHrzt[i] ).toStdString();
-//		qDebug( "line : %02d %s %s", i, getStringLine( bitHrzt[i] ).toStdString(), getStringLine( bitVrtc[i] ).toStdString() );
-
-		qDebug() <<"line "<< (i+10) <<" "<< getStringLine( bitHrzt[i] ) <<"   "<< getStringLine( bitVrtc[i] );
-	}
-}
-
-
-/*
- *
- */
-void BinaryGrid::debugGrid()	{
-	debugGrid(2,45);
-}
-
-
-
-/*
- *
- */
-void BinaryGrid::add2grid( vec2d topLeft, vec2d bottomRight, int map )	{
-	double left		=     vec2d(topLeft).mul(vec2d(1.0,0.0)).addCoord();
-	double right	= vec2d(bottomRight).mul(vec2d(1.0,0.0)).addCoord();
-
-	double top		=     vec2d(topLeft).mul(vec2d(0.0,1.0)).addCoord();
-	double bottom	= vec2d(bottomRight).mul(vec2d(0.0,1.0)).addCoord();
-
-	// mask 0 and mask 1
-	U64 M0[5];
-	computeFirstMask( left, M0 );
-	U64 M1[5];
-	computeSecondMask( right, M1 );
-
-	// mask = mask0 xor mask1
-
-	U64 mask[5];
-	for( int i=0; i<5; i++ )	mask[i] = M0[i] ^ M1[i];
-
-	int idx0 = computeFirstLine(top);
-	int idx1 = computeLastLine(bottom);
-
-	for ( int i= idx0; i<idx1+1; i++ )	{
-		for ( int j=0; j<5; j++ )	{
-			if ( map & HORI )			bitHrzt[i][j] |= mask[j];
-			if ( map & VERT )			bitVrtc[i][j] |= mask[j];
-		}
-	}
-}
-
-
-
-
-/*
- *
- */
-void BinaryGrid::orderVect( vec2d& v1, vec2d& v2 )	{
-	if ( v1.x > v2.x || v1.y > v2.y )	{
-		vec2d v = vec2d( v1 );
-		v1 = v2;
-		v2 = v;
-	}
-}
-
-
-
-/*
- *
- */
-void BinaryGrid::add2grid( Conductor* pConductor )	{
-	QList <vec2d>	vec2ds = pConductor -> getVec2ds();
-
-	const int nb = vec2ds.size() - 1;
-	for( int i=0; i<nb; i++ )	{
-		vec2d v1 = vec2d( vec2ds[i] + vec2d(pConductor->scenePos()) );
-		vec2d v2 = vec2d( vec2ds[i+1] + vec2d(pConductor->scenePos()) );
-
-		orderVect( v1, v2 );
-
-		vec2d vDir = vec2d( v1, v2 );
-		if ( vDir.dot( vec2d(0.0,1.0) ) == 0 )		add2grid( v1, v2, VERT);
-		else										add2grid( v1, v2, HORI );
-	}
-}
-
-
-
-/*
- *
- */
-bool BinaryGrid::testMask( U64* mask, int lineBeg, int lineEnd, int map )	{
-	for ( int i=lineBeg; i<=lineEnd; i++ )	{
-		for( int j=0; j<5; j++ )	{
-			U64 val = 0;
-			if ( (map & HORI) == HORI )		val = bitHrzt[i][j];
-			if ( (map & VERT) == VERT )		val = bitVrtc[i][j];
-
-			if ( (val|mask[j]) != (val^mask[j]) )		return true;
-		}
-	}
-	return false;
-}
-
-
-
-
-/*
- *
- */
-bool BinaryGrid::test( vec2d p1, vec2d p2 )	{
-	qDebug() <<"BinaryGrid::test";
-
-	orderVect( p1, p2 );
-//	printVec2d( "p1 : ", p1 );
-//	printVec2d( "p2 : ", p2 );
-
-	double left		= vec2d(p1).mul(vec2d(1.0,0.0)).addCoord();
-	double right	= vec2d(p2).mul(vec2d(1.0,0.0)).addCoord();
-
-	double top		= vec2d(p1).mul(vec2d(0.0,1.0)).addCoord();
-	double bottom	= vec2d(p2).mul(vec2d(0.0,1.0)).addCoord();
-
-	int map;
-	vec2d vDir = vec2d( p1, p2 );
-	if ( vDir.dot( vec2d(0.0,1.0) ) == 0 )		map = HORI;
-	else										map = VERT;
-
-
-	// compute mask 0 and mask 1
-	U64 M0[5];	computeFirstMask( left, M0 );
-	U64 M1[5];	computeSecondMask( right, M1 );
-
-	// mask = mask0 xor mask1
-	U64 mask[5];
-	for( int i=0; i<5; i++ )	mask[i] = M0[i] ^ M1[i];
-
-	int idx0 = computeFirstLine(top);
-	int idx1 = computeLastLine(bottom);
-
-//	qDebug() << "idx 0 : "<< idx0;
-//	qDebug() << "idx 1 : "<< idx1;
-//
-//	debugGrid( idx0-2, idx1+2);
-
-	return testMask( mask, idx0, idx1, map );
-}
-
-
-
-
-/*
- *
- */
-bool BinaryGrid::computeMinSegment( vec2d p1, vec2d p2 )	{
-	qDebug() <<"BinaryGrid::test";
-
-	orderVect( p1, p2 );
-//	printVec2d( "p1 : ", p1 );
-//	printVec2d( "p2 : ", p2 );
-
-	double left		= vec2d(p1).mul(vec2d(1.0,0.0)).addCoord();
-	double right	= vec2d(p2).mul(vec2d(1.0,0.0)).addCoord();
-
-	double top		= vec2d(p1).mul(vec2d(0.0,1.0)).addCoord();
-	double bottom	= vec2d(p2).mul(vec2d(0.0,1.0)).addCoord();
-
-	int map;
-	vec2d vDir = vec2d( p1, p2 );
-	if ( vDir.dot( vec2d(0.0,1.0) ) == 0 )		map = HORI;
-	else										map = VERT;
-
-
-	// compute mask 0 and mask 1
-	U64 M0[5];	computeFirstMask( left, M0 );
-	U64 M1[5];	computeSecondMask( right, M1 );
-
-	// mask = mask0 xor mask1
-	U64 mask[5];
-	for( int i=0; i<5; i++ )	mask[i] = M0[i] ^ M1[i];
-
-	int idx0 = computeFirstLine(top);
-	int idx1 = computeLastLine(bottom);
-
-//	qDebug() << "idx 0 : "<< idx0;
-//	qDebug() << "idx 1 : "<< idx1;
-//
-//	debugGrid( idx0-2, idx1+2);
-
-	return testMask( mask, idx0, idx1, map );
-}
-
-
-
-

Deleted: trunk/sources/qetgraphicsitem/binarygrid.h
===================================================================
--- trunk/sources/qetgraphicsitem/binarygrid.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/binarygrid.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -1,52 +0,0 @@
-/*
- * binarygrid.h
- *
- *  Created on: 8 nov. 2014
- *      Author: rene
- */
-
-#ifndef BINARYGRID_H_
-#define BINARYGRID_H_
-
-#include "diagram.h"
-#include "conductor.h"
-#include "Mathlib.h"
-
-typedef unsigned long long		U64;
-
-#define HORI		0x01
-#define VERT		0x02
-
-class BinaryGrid {
-
-	public:
-							 BinaryGrid(Diagram * diagram);
-							~BinaryGrid();
-
-		void				reset();
-		void				build(Conductor*);
-		void				reBuild(Conductor*);
-
-		void			 	computeFirstMask( double, U64* );
-		void				computeSecondMask( double, U64*);
-		int					computeFirstLine( double );
-		int					computeLastLine( double );
-
-		void				debugGrid(int, int);
-		void				debugGrid();
-		void				add2grid( vec2d, vec2d, int );
-		void				orderVect( vec2d&, vec2d& );
-		void				add2grid( Conductor* );
-
-		bool				testMask( U64*, int, int, int  );
-		bool				test( vec2d, vec2d );
-		bool				computeMinSegment( vec2d, vec2d );
-
-	private:
-		U64 				bitHrzt[400][5];
-		U64					bitVrtc[400][5];
-
-		Diagram*			diagram;
-};
-
-#endif /* BINARYGRID_H_ */

Modified: trunk/sources/qetgraphicsitem/conductor.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/conductor.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/conductor.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -27,31 +27,12 @@
 #include "terminal.h"
 #include "conductorautonumerotation.h"
 #include "conductorpropertiesdialog.h"
-#include "../qetapp.h"
-#include "binarygrid.h"
+#define PR(x) qDebug() << #x " = " << x;
 
-#define PR(x) qDebug() << #x " = " << x;extend
-
 bool Conductor::pen_and_brush_initialized = false;
 QPen Conductor::conductor_pen = QPen();
 QBrush Conductor::conductor_brush = QBrush();
 QBrush Conductor::square_brush = QBrush(Qt::darkGreen);
-
-int vec2d::count = 0;
-
-
-bool 					Conductor::bAffPoint = true;
-bool 					Conductor::bSmooth = false;
-Conductor* 				Conductor::lastConductor = NULL;
-QPointF					Conductor::P1;
-Qet::Orientation		Conductor::O1;
-QPointF					Conductor::P2;
-Qet::Orientation		Conductor::O2;
-bool					Conductor::bDebug = false;
-bool					Conductor::bDebugGrid = false;
-int						Conductor::iIndiceDebug = 0;
-
-
 /**
 	Constructeur
 	@param p1              Premiere Borne a laquelle le conducteur est lie
@@ -118,7 +99,6 @@
 		this,
 		SLOT(displayedTextChanged())
 	);
-	bMouseOver = false;
 }
 
 /**
@@ -191,11 +171,6 @@
 	Q_UNUSED(o1);
 	Q_UNUSED(o2);
 	
-	if ( QETApp::bConductor2 )	{
-		//qDebug() << "updateConductorPath2";
-		generateConductorPath2(p1, o1, p2, o2 );
-		return;
-	}
 	ConductorProfile &conductor_profile = conductor_profiles[currentPathType()];
 	
 	Q_ASSERT_X(conductor_profile.segmentsCount(QET::Both) > 1, "Conductor::priv_modifieConductor", "pas de points a modifier");
@@ -321,11 +296,6 @@
 	@param o2 Orientation de la borne 2
 */
 void Conductor::generateConductorPath(const QPointF &p1, Qet::Orientation o1, const QPointF &p2, Qet::Orientation o2) {
-	if ( QETApp::bConductor2 ){
-		//qDebug() << "generateConductorPath2";
-		generateConductorPath2(p1, o1, p2, o2 );
-		return;
-	}
 	QPointF sp1, sp2, depart, newp1, newp2, arrivee, depart0, arrivee0;
 	Qet::Orientation ori_depart, ori_arrivee;
 	
@@ -421,477 +391,6 @@
 	segmentsToPath();
 }
 
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-void Conductor::addPoint( vec2d p )	{
-	vec2d vScenePos = vec2d(scenePos());
-	p -= vScenePos;
-
-	qDebug() << "Test Point : "<< currentIndice;
-	if ( currentIndice > 1 ){
-		vec2d ori = vec2d( vec2ds[currentIndice-1] );
-		if ( diagram() )	{
-			if ( diagram() -> _binaryGrid ->test( ori, p ) )
-				qDebug()<< "Test droie OK    de "<< currentIndice-1 <<" à "<< currentIndice;
-			else
-				qDebug()<< "Test droie NOK   de "<< currentIndice-1 <<" à "<< currentIndice;
-		}
-	}
-
-	if ( bDebug )	{
-		qDebug() << "--------------------------";
-		qDebug() << " point no : " << currentIndice;
-		printVec2d( "  Ajout de : ", p );
-		qDebug() << "--------------------------";
-	}
-	vec2ds << p;
-	currentIndice++;
-	if ( currentIndice == iIndiceDebug )		bDebug = true;
-	else										bDebug = false;
-}
-
-void Conductor::printVec2d( QString str, vec2d v )	{
-	qDebug() << str <<" ("<< v.x <<","<< v.y <<")";
-}
-
-void Conductor::printDoubl( QString str, double d )	{
-	qDebug() << str <<" "<< d;
-}
-
-
-
-/*
- *
- */
-vec2d Conductor::orientation2vec2d( Qet::Orientation orientation ) {
-	switch(orientation) {
-		case Qet::North:	return vec2d( 0.0,-1.0 );
-		case Qet::East:		return vec2d( 1.0, 0.0 );
-		case Qet::South:	return vec2d( 0.0, 1.0 );
-		case Qet::West:		return vec2d(-1.0, 0.0 );
-	}
-	return vec2d(0.0,0.0);
-}
-
-
-
-void Conductor::rect2corner( vec2d* topLeft, vec2d* topRight, vec2d*bottomLeft, vec2d* bottomRight, QRectF qRectF, QPointF pos )	{
-	*topLeft		= vec2d(  pos + qRectF.topLeft()     ) + vec2d(1.0,1.0);
-	*topRight		= vec2d(  pos + qRectF.topRight()    ) + vec2d(-1.0,1.0);
-	*bottomLeft 	= vec2d(  pos + qRectF.bottomLeft()  ) + vec2d(1.0,-1.0);
-	*bottomRight	= vec2d(  pos + qRectF.bottomRight() ) + vec2d(-1.0,-1.0);
-}
-
-void Conductor::rect2side( vec2d* topLeft, vec2d* bottomRight, QRectF qRectF, QPointF pos )	{
-	*topLeft		= vec2d(  pos + qRectF.topLeft()     );
-	*bottomRight	= vec2d(  pos + qRectF.bottomRight() );
-}
-
-
-void Conductor::rect2side( vec2d* topLeft, vec2d* bottomRight, QRectF qRectF )	{
-	*topLeft		= vec2d(  qRectF.topLeft()     );
-	*bottomRight	= vec2d(  qRectF.bottomRight() );
-}
-
-
-int Conductor::sign( double d )	{ return d==0.0 ? 0 : d<-EPSILON ? -1: 1;}
-
-int Conductor::computeSign( vec2d p1, vec2d p2, vec2d vDir )	{
-	vec2d c_p1 = vec2d( p1 ).mulCoord( vDir );
-	vec2d c_p2 = vec2d( p2 ).mulCoord( vDir );
-
-//	qDebug() <<  "    computeSign()";
-//	printVec2d(  "      p1 : ", c_p1 );
-//	printVec2d(  "      p2 : ", c_p2 );
-
-	int ret = sign(  vec2d( c_p1, c_p2 ).addCoord()   );
-
-//	printDoubl(  "      Sign : ", ret );
-
-	return  ret;
-
-}
-
-bool Conductor::isInsideRect( vec2d pt, vec2d topLeft, vec2d bottomRight )	{
-
-	int s_ol = computeSign( pt, topLeft		, east );
-	int s_or = computeSign( pt, bottomRight	, east );
-	if ( s_ol == s_or )		return false;
-
-	s_ol = computeSign( pt, topLeft		, south );
-	s_or = computeSign( pt, bottomRight	, south );
-	if ( s_ol == s_or )		return false;
-
-	return true;
-}
-
-bool Conductor::isInsideRect( vec2d orig, vec2d dest, vec2d topLeft, vec2d bottomRight )	{
-
-	int s_ol = computeSign( orig, topLeft		, east );
-	int s_or = computeSign( orig, bottomRight	, east );
-	int s_dl = computeSign( dest, topLeft		, east );
-	int s_dr = computeSign( dest, bottomRight	, east );
-
-
-	if ( s_ol == s_or && s_ol == s_dl && s_ol == s_dr )	{
-		return false;
-	}
-
-	s_ol = computeSign( orig, topLeft		, south );
-	s_or = computeSign( orig, bottomRight	, south );
-	s_dl = computeSign( dest, topLeft		, south );
-	s_dr = computeSign( dest, bottomRight	, south );
-
-
-	if ( s_ol == s_or && s_ol == s_dl && s_ol == s_dr  )	{
-		return false;
-	}
-
-	return true;
-}
-
-
-void Conductor::computeIntersection( vec2d orig, vec2d& dest, vec2d topLeft, vec2d bottomRight )	{
-
-	vec2d orientation;
-
-
-	vec2d vDir = vec2d( orig, dest ).vnormalize();
-	double sign = vDir.addCoord();
-
-	if ( vDir.dot(south) == 0.0 )			orientation = east;
-	else									orientation = south;
-
-	if ( bDebug )	{
-		printVec2d( "    orig : ", orig );
-		printVec2d( "    dest : ", orig );
-		printVec2d( "    dir  : ", orientation);
-	}
-
-	vec2d vOL = vec2d( orig, topLeft ).mul(orientation);
-	vec2d vOR = vec2d( orig, bottomRight).mul(orientation);
-
-	double dOL = vOL.addCoord() * sign;
-	double dOR = vOR.addCoord() * sign;
-
-	if ( bDebug )	{
-		printDoubl( "    dOL : ", dOL );
-		printDoubl( "    dOR : ", dOR );
-	}
-
-	double res;
-	if ( dOL < dOR )	{
-		res = dOL;
-		res -= 10.0;
-	}
-	else	{
-		res = dOR;
-		res += 10.0;
-	}
-
-
-	dest = orig + res * vDir;
-	snapOnGrid(dest);
-	if ( bDebug )	{
-		printVec2d( "     dest : ", dest);
-	}
-
-}
-
-
-bool Conductor::isInsideElement( vec2d pt, Element* element)	{
-
-	vec2d topLeft, bottomRight;
-	rect2side( &topLeft,  &bottomRight, element -> boundingRectTrue() );
-
-	return isInsideRect( pt, topLeft, bottomRight );
-}
-
-
-Element* Conductor::intersectionElement( vec2d &pt, vec2d ori, Element* element )	{
-	if ( element == NULL )			return NULL;
-
-	vec2d topLeft, bottomRight;
-	rect2side( &topLeft,  &bottomRight, element -> boundingRectTrue() );
-
-	if ( bDebug )	{
-		qDebug() <<   "  test intersection avec : "<< element -> name();
-		printVec2d(     "    topLeft     : ", topLeft );
-		printVec2d(     "    bottomRgiht : ", bottomRight );
-	}
-
-	if ( isInsideRect( ori, pt, topLeft, bottomRight ) )	{
-
-		if ( bDebug )	{
-			qDebug() <<"  *** Intersection ";
-			qDebug() <<"  *** computeInstersection";
-		}
-		computeIntersection( ori, pt, topLeft, bottomRight );
-		return element;
-	}
-	else	{
-		if ( bDebug )	{
-			qDebug() <<"  Pas d'intersection ";
-			//intersection( pt, ori, topLeft, bottomRight );
-		}
-	}
-	return NULL;
-}
-
-
-Element* Conductor::intersectionElements( vec2d &pt, vec2d ori )	{
-	Element* returnElement = NULL;
-	if ( bDebug )	{
-		qDebug() << "Intersection Elements";
-	}
-
-	if ( diagram() ){
-		QList<Element *> elements = diagram() -> elements();
-		for ( int i=0; i<elements.size(); i++  )	{
-			Element* element = elements[i];
-			//if ( element -> terminals() != null  )	 		continue;
-			if (  element -> terminals().size() == 0 )		continue;
-			Element* ret =  intersectionElement( pt, ori, element );
-			if ( ret )		returnElement = ret;
-		}
-	}
-	return returnElement;
-}
-
-
-void Conductor::intersectionConductors( vec2d &pt, vec2d ori )	{
-	if ( bDebug )	{
-		qDebug() << "Intersection Conductor";
-	}
-
-	if ( diagram() ){
-		QList<Element *> elements = diagram() -> elements();
-		int nbElem = elements.size();
-		for ( int i=0; i<nbElem; i++  )	{
-			Element* element = elements[i];
-
-			QList<Terminal *> terminals = element -> terminals();
-			int nbTerm = terminals.size();
-
-			for( int j=0; j<nbTerm; j++ )	{
-				Terminal * terminal = terminals[j];
-
-				QList<Conductor *> conductors = terminal -> conductors();
-				int nbCond = conductors.size();
-
-				for( int k=0; k<nbCond; k++ )	{
-					Conductor* conductor = conductors[k];
-
-					QList<vec2d> vec2ds = conductor -> vec2ds;
-					int nbVec2d= vec2ds.size() - 1 ;
-
-					vec2d vDir		    = vec2d(ori, pt).vnormalize();
-					//return;
-
-					for( int l=0; l<nbVec2d; l++ )	{
-						vec2d topLeft		= vec2ds[l];
-						vec2d bottomRight	= vec2ds[l+1];
-						vec2d vDirConductor = vec2d(topLeft, bottomRight).vnormalize();
-
-						if ( vDirConductor.dot(east) < 0.0 || vDirConductor.dot(south) <0.0 )	{
-							bottomRight		= vec2ds[l];
-							topLeft			= vec2ds[l+1];
-						}
-						topLeft		-= vec2d( 2.0, 2.0 );
-						bottomRight += vec2d( 2.0, 2.0 );
-						/*
-
-						vec2d oldPt = vec2d(pt);
-
-						while( ori != pt )	{
-							isInsideRect(ori, pt, topLeft, bottomRight);
-							//pt = ori + 10.0 * vDir;
-							pt -=  10.0 * vDir;
-							qDebug() <<"  pt dans conducteur Changement... idx : "<< currentIndice << " "<< pt.addCoord();
-						}
-						*/
-					}
-				}
-			}
-		}
-	}
-	bDebug = false;
-}
-
-
-
-
-
-
-
-
-void Conductor::evaluatePath( vec2d ori, vec2d& pt, Element * element, double test )	{
-	if ( element == NULL )		return;
-
-	vec2d vDir		= vec2d(ori, pt).vnormalize();
-	vec2d vOrtho	= vec2d(vDir).exch();
-
-	if ( vDir == vec2d(0.0,0.0) )		return;
-
-	if ( bDebug )	{
-		qDebug() << "EvaluatePath : "<< test <<" sign "<< sign(vDir.addCoord());
-	}
-
-	if ( fabs(test) > 400.0  )		return;
-
-
-	vOrtho	= vOrtho.vabs();
-
-	vec2d o = pt + test * vOrtho;
-	vec2d p = o + 50.0 * vDir;
-
-	if ( bDebug )	{
-		printDoubl( "  evaluate t : ", test );
-		printVec2d( "  evaluate p : ", p );
-		printVec2d( "  evaluate o : ", o );
-	}
-
-	intersectionElement( p, o, element );
-
-	if ( bDebug )	{
-		printVec2d( "  evaluate p : ", p );
-		printVec2d( "  evaluate o : ", o );
-	}
-
-	test += sign(test) * 10.0;
-
-	if ( p == o )
-		evaluatePath( ori, pt, element, test );
-	else
-		pt = o;
-}
-
-double Conductor::computeSensEvaluatePath( vec2d ori, vec2d pt, vec2d dest )	{
-	vec2d vDir = vec2d( ori, dest );
-	vec2d vNew = vec2d( ori, pt ).exch().vabs();
-	vDir = vDir.mul(vNew);
-
-	double ret = vDir.addCoord();
-	ret = ret >= 0.0 ? 1.0 : -1.0;
-	return ret;
-}
-
-
-
-
-
-
-vec2d Conductor::previousDir()	{
-	if ( currentIndice > 2 )	{
-		vec2d p2 = vec2ds[currentIndice - 1];
-		vec2d p1 = vec2ds[currentIndice - 2];
-
-		vec2d vDir = vec2d( p1, p2 ).vnormalize();
-		return vDir;
-	}
-	return vec2d(0.0,0.0);
-}
-
-
-
-vec2d Conductor::findNextPoint( vec2d p1, vec2d& vD1, vec2d p2, vec2d vD2 )	{
-
-
-	vec2d vP1P2n = vec2d(p1, p2).vnormalize();
-
-	double dot = vD1.dot(vD2);
-	double coef = 1.0;
-
-	vec2d v = vec2d( p1, p2 );
-	vec2d vnorm = v.vnormalize();
-	// if direction are opposite the next point is in the middle
-	// and not in the same line
-	if (  dot < -0.9 && vnorm.dot(vD1) != 1.0)	{	coef = 0.5; }
-	// tout droit
-	if ( vP1P2n == vD1 )	{
-		/*
-		vec2d newPoint = vec2d( p2 );
-		Element* element = intersectionElements( newPoint, p1 );
-		if ( element == NULL )		{
-			addPoint( p2 );
-			return p2;
-		}
-		*/
-		coef = 1.0;
-	}
-	// New point  follow first direction  horizontal or vertical
-	v.x *= coef * fabs(vD1.x);
-	v.y *= coef * fabs(vD1.y);
-
-
-	vec2d newPoint = p1 + v;
-	// snap on grid
-	snapOnGrid( newPoint );
-
-
-	vec2d svgPt = newPoint;
-
-	//intersectionConductors( newPoint, p1 );
-	Element* element = intersectionElements( newPoint, p1 );
-
-	if ( newPoint != svgPt )	{
-		//vec2d newDir;
-		vec2d svgEvalPt = newPoint;
-		// compute sens
-		double first = computeSensEvaluatePath( p1, newPoint, p2) * 10.0;
-		evaluatePath( p1, newPoint, element, first );
-		if ( svgEvalPt != newPoint )	{
-			addPoint( svgEvalPt );
-			// on conserve la direction
-			return newPoint;
-		}
-	}
-	else {
-		if ( vP1P2n == vD1 && newPoint == p2 )
-			return p2;
-	}
-
-
-
-	// compute new direction
-	vec2d newD1 = vec2d( newPoint, p2 );
-	newD1.mul(vD1.exch().vabs());
-	newD1.normalize();
-
-	if ( newD1 == vec2d(0.0,0.0) )	{
-		newD1 = vD1.exch();
-
-		addPoint( newPoint );
-		newPoint += 60.0 * newD1;
-		newD1 = vD1;
-
-	}
-	// normalize vector 1 unit lenght
-	newD1.normalize();
-	//Change vD1 (it's a reference) isn't it
-	vD1.x = newD1.x;
-	vD1.y = newD1.y;
-//	printVec2d("  New dir   : ", vD1);
-//	printVec2d("New point : ", newPoint);
-
-	//	printVec2d("New point : ", newPoint);
-	return newPoint;
-}
-
 /**
 	Prolonge une borne.
 	@param terminal Le point correspondant a la borne
@@ -914,337 +413,11 @@
 		case Qet::West:
 			extended_terminal = QPointF(terminal.x() - ext_size, terminal.y());
 			break;
-		default: extended_terminal = terminal; break;
+		default: extended_terminal = terminal;
 	}
 	return(extended_terminal);
 }
 
-
-
-
-vec2d Conductor::extendOutOfElement( vec2d pt, vec2d vDir, Element* element)		{
-	vec2d newPt = pt;
-
-	if ( element )	{
-		while( isInsideElement( newPt , element ))	{
-			newPt += 10.0 * vDir;
-		}
-	}
-	return newPt;
-}
-
-
-
-
-void Conductor::snapOnGrid( vec2d& pt ) {
-	vec2d newPt;
-	//pt += vec2d(5.0,5.0);
-
-	int x = (int) pt.x % 10;
-	int X = (int) pt.x / 10;
-
-	if ( x >= 5 )	X++;
-	newPt.x = 10.0 * X;
-
-	int y = (int) pt.y % 10;
-	int Y = (int) pt.y / 10;
-
-	if ( y >= 5 )	Y++;
-	newPt.y = 10.0 * Y;
-
-	pt = newPt;
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-/*
- *
- */
-void Conductor::generateConductorPath2( const QPointF &p1, Qet::Orientation o1, const QPointF &p2, Qet::Orientation o2) {
-	//diagram() -> _binaryGrid -> add2grid( vec2d(25.0,10.0), vec2d(405.0,45.0) );
-	if ( diagram() )
-		if ( diagram()->_binaryGrid)
-			diagram() -> _binaryGrid -> reBuild(this);
-
-
-	QPointF sp1, sp2, depart;
-	vec2d newp1, newp2;
-	vec2d vScenePos = vec2d(scenePos());
-
-	Conductor::lastConductor = this;
-	Conductor::P1 = p1;
-	Conductor::O1 = o1;
-	Conductor::P2 = p2;
-	Conductor::O2 = o2;
-	//Qet::Orientation ori_depart, ori_arrivee;
-
-	qDebug() << "-------------------------------";
-	if ( diagram() ){
-		qDebug() <<"Diagram title : "<< diagram() -> title();
-	}
-
-
-
-	// s'assure qu'il n'y a ni points
-	QList<QPointF> points;
-	vec2ds.clear();
-
-	// mappe les points par rapport a la scene
-	if ( p1.x() < p2.x() )	{
-		sp1 = mapFromScene(p1);
-		sp2 = mapFromScene(p2);
-	}
-	else 	{
-		sp1 = mapFromScene(p2);
-		sp2 = mapFromScene(p1);
-		Qet::Orientation o = o1;
-		o1 = o2;
-		o2 = o;
-	}
-
-	// prolonge les bornes
-	Element* element;
-	Element* element1 = terminal1 -> parentElement();
-	Element* element2 = terminal2 -> parentElement();
-
-	newp1 = vec2d(sp1) + vScenePos;
-	snapOnGrid( newp1 );
-	vec2d vDir1 = orientation2vec2d(o1);
-
-	element = NULL;
-	if ( isInsideElement( newp1, element1 ) )			element = element1;
-	else if ( isInsideElement( newp1, element2 ) )		element = element2;
-	if ( element )		qDebug() <<"Intersection terminal1 : "<< element -> name();
-	else				qDebug() <<"*** Erreur Intersection terminal1 : ";
-
-	newp1 = extendOutOfElement( newp1, vDir1, element );
-
-	newp2 = vec2d(sp2) + vScenePos;
-	snapOnGrid( newp2 );
-	vec2d vDir2 = orientation2vec2d(o2);
-
-	element = NULL;
-	if ( isInsideElement( newp2, element1 ) )			element = element1;
-	else if ( isInsideElement( newp2, element2 ) )		element = element2;
-
-	newp2 = extendOutOfElement( newp2, vDir2, element );
-
-	//--------------------------
-	currentIndice = 0;
-	addPoint( vec2d(sp1) + vScenePos );
-	addPoint( newp1 );
-
-	vec2d newPt = newp1;
-	vec2d vo  = orientation2vec2d(o1);
-
-	// tout droit petite distance
-	vec2d P1 = vec2d(sp1);
-	vec2d P2 = vec2d(sp2);
-	vec2d vDir = vec2d( P1, P2 );
-	vec2d vNor = vDir.vnormalize();
-//	printVec2d( "P1", P1);
-//	printVec2d( "P2", P2);
-//	printVec2d( "DI", vDir);
-//	printVec2d( "NO", vNor);
-//	printDoubl( "dot1", fabs(vNor.dot(vDir1)) );
-//	printDoubl( "dot2", fabs(vNor.dot(vDir2)) );
-//	printDoubl( "leng", vDir.length() );
-	//if ( vDir != vec2d(0.0,0.0) && ( fabs(vNor.dot(vDir1)) != 1.0 ||  fabs(vNor.dot(vDir2)) != 1.0  || vDir.length() > 45.0 ) )	{
-	if ( vDir != vec2d(0.0,0.0) && ( vDir.length() > 45.0 ) )	{
-
-
-		while ( newPt != newp2  )	{
-			if ( bDebug )	{
-				qDebug() << "**** Point suivant :"<< currentIndice;
-				printVec2d( "  a partir de newPt : ", newPt );
-				printVec2d( "               vers : ", newp2 );
-			}
-
-			newPt = findNextPoint( newPt, vo, newp2, orientation2vec2d(o2) );
-			addPoint( newPt );
-
-			if( currentIndice>=30 )	break;
-		}
-	}
-	else {
-		qDebug()<<"Tout droit";
-		vec2ds.removeAt(1);
-	}
-
-	//vec2ds << newp2;
-	addPoint( vec2d(sp2) + vScenePos );
-	if ( bSmooth )		smooth();
-
-	// change vec2d to QPointF
-	int nb = vec2ds.size();
-	for( int i=0; i<nb; i++ )	{
-		points << vec2ds[i].toQPointF();
-	}
-
-	pointsToSegments(points);
-	segmentsToPath();
-
-	diagram() -> _binaryGrid -> add2grid(this);
-	if ( Conductor::bDebugGrid )		diagram() -> _binaryGrid -> debugGrid();
-}
-
-
-
-
-void Conductor::reBuild()	{
-	if ( ! lastConductor )		return;
-	lastConductor -> generateConductorPath2( P1, O1, P2, O2 );
-
-}
-
-
-
-void Conductor::smooth(){
-	int nb = vec2ds.size()-4;
-	vec2d vNull = vec2d(0.0,0.0);
-
-	QList<vec2d> removePoints;
-
-	for ( int i=1; i<nb; i++ )	{
-		int ip0 = i;
-		int ip1 = i+1;
-		int ip2 = i+2;
-		int ip3 = i+3;
-		int ip4 = i+4;
-
-//		qDebug() << "------------------------------";
-//		qDebug() << "i = "<< i;
-
-		vec2d v1 = vec2d( vec2ds[ip0], vec2ds[ip1] );
-		vec2d v2 = vec2d( vec2ds[ip2], vec2ds[ip3] );
-
-		vec2d v3 = vec2d( vec2ds[ip1], vec2ds[ip2] );
-		vec2d v4 = vec2d( vec2ds[ip3], vec2ds[ip4] );
-
-//		printVec2d( "v1 : ", v1 );
-//		printVec2d( "v2 : ", v2 );
-//		printVec2d( "v3 : ", v3 );
-//		printVec2d( "v4 : ", v4 );
-
-		if ( (v1 == vNull) || (v2 == vNull) || (v3 == vNull) || (v4 == vNull) )	continue;
-
-		v1.normalize();
-		v2.normalize();
-		v3.normalize();
-		v4.normalize();
-
-//		printVec2d( "v1 : ", v1 );
-//		printVec2d( "v2 : ", v2 );
-//		printVec2d( "v3 : ", v3 );
-//		printVec2d( "v4 : ", v4 );
-
-		if ( v1 == v2 && v3 == v4 )	{
-			vec2d P1 = vec2d( vec2ds[ip1] ) +  vec2d( vec2ds[ip2], vec2ds[ip3]  );
-//			printVec2d( "P0 : ", vec2ds[ip0] );
-//			printVec2d( "P1 : ", P1 );
-//			printVec2d( "P4 : ", vec2ds[ip4] );
-
-			Element * element1 = intersectionElements( P1, vec2ds[ip1] );
-			Element * element2 = intersectionElements( P1, vec2ds[ip3] );
-
-			if ( element1 == NULL && element2 == NULL ){
-//				removePoints << vec2d( vec2ds[ip1] );
-//				removePoints << vec2d( vec2ds[ip2] );
-				//i += 3;
-
-//				qDebug() <<"Remove point : "<< ip1 <<", "<< ip2 <<", "<< ip3;
-				vec2ds[ip1] = P1;
-				vec2ds[ip2] = P1;
-				vec2ds[ip3] = P1;
-				vec2ds.removeAt(ip1);
-				vec2ds.removeAt(ip1);
-				smooth();
-				break;
-			}
-			else	{
-				if ( bDebug )	{
-					if ( element1 )			qDebug() <<"Intersection 1 avec : "<< element1 -> name();
-					if ( element2 )			qDebug() <<"Intersection 2 avec : "<< element2 -> name();
-				}
-			}
-		}
-
-	}
-}
-
-
-
-/*
-"P0 : "  ( 220 , 290 )
-"P1 : "  ( 220 , 470 )
-"P4 : "  ( 540 , 470 )
- */
-
-
-
-
-
-
-
-void Conductor::updateConductorPath2(const QPointF &p1, Qet::Orientation o1, const QPointF &p2, Qet::Orientation o2) {
-	generateConductorPath2( p1, o1, p2, o2);
-}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
 /**
 	Dessine le conducteur sans antialiasing.
 	@param qp Le QPainter a utiliser pour dessiner le conducteur
@@ -1278,10 +451,6 @@
 
 	// affectation du QPen et de la QBrush modifies au QPainter
 	qp -> setBrush(conductor_brush);
-
-	if ( bMouseOver )	conductor_pen.setWidthF(3.0);
-	else				conductor_pen.setWidthF(1.0);
-
 	QPen final_conductor_pen = conductor_pen;
 	
 	// modification du QPen generique pour lui affecter la couleur et le style adequats
@@ -1346,35 +515,6 @@
 			qp -> drawEllipse(QRectF(point.x() - pretty_offset, point.y() - pretty_offset, 2.0, 2.0));
 		}
 	}
-
-	//Dessine tous les points
-	QFont font = qp -> font() ;
-	font.setPointSize ( 8 );
-	//font.setWeight(QFont::DemiBold);
-	qp -> setFont(font);
-
-	if ( Conductor::bAffPoint )	{
-		int nb = vec2ds.size();
-		vec2d prevPt = vec2d(0.0,0.0);
-		double nbPt = 0.0;
-		for (int i = 0 ; i < nb ; i++) {
-			vec2d pt = vec2ds[i];
-			vec2d vtl = vec2d(pt) - vec2d( 2.0, 2.0 );		// topLeft
-			vec2d vbr = vec2d(pt) + vec2d( 2.0, 2.0 );		// bottomRight
-
-			if ( prevPt == pt )		nbPt += 1.0;
-			else					nbPt = 0.0;
-
-			// Point
-			QPointF coordText = vec2d(  pt + nbPt * vec2d(10.0,0.0) +  vec2d(2.0,-1.0) ).toQPointF();
-			qp -> fillRect(		QRectF( vtl.toQPointF(), vbr.toQPointF() )	,			square_brush	);
-				// Texte
-				QString text = QString::number(i,10) +":"+ QString::number( (int)pt.x ) +", "+ QString::number( (int)pt.y );
-				qp -> drawText( coordText, text );
-			prevPt = pt;
-		}
-	}
-
 	qp -> restore();
 }
 
@@ -1572,9 +712,9 @@
 	@param e Le QGraphicsSceneHoverEvent decrivant l'evenement
 */
 void Conductor::hoverMoveEvent(QGraphicsSceneHoverEvent *e) {
-
+	/*
 	if (isSelected()) {
-		QPointF hover_point = mapFromScene(e -> pos()) + scenePos();
+		QPointF hover_point = mapFromScene(e -> pos());
 		ConductorSegment *segment = segments;
 		bool cursor_set = false;
 		while (segment -> hasNextSegment()) {
@@ -1589,7 +729,7 @@
 		}
 		if (!cursor_set) setCursor(Qt::ArrowCursor);
 	}
-
+	*/
 	QGraphicsPathItem::hoverMoveEvent(e);
 }
 

Modified: trunk/sources/qetgraphicsitem/conductor.h
===================================================================
--- trunk/sources/qetgraphicsitem/conductor.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/conductor.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -19,7 +19,6 @@
 #define CONDUCTOR_H
 
 #include "conductorproperties.h"
-#include "Mathlib.h"
 
 class ConductorProfile;
 class ConductorSegmentProfile;
@@ -172,35 +171,6 @@
 	void saveProfile(bool = true);
 	void generateConductorPath(const QPointF &, Qet::Orientation, const QPointF &, Qet::Orientation);
 	void updateConductorPath(const QPointF &, Qet::Orientation, const QPointF &, Qet::Orientation);
-
-	void			addPoint(vec2d);
-	void			printVec2d( QString, vec2d );
-	void			printDoubl( QString, double );
-	vec2d 			qPointF2vec2d( QPointF );
-	QPointF 		vec2d2qPointF( vec2d );
-	vec2d 			orientation2vec2d( Qet::Orientation );
-	void			rect2side( vec2d*, vec2d*, QRectF, QPointF );
-	void			rect2side( vec2d*, vec2d*, QRectF );
-	void			rect2corner( vec2d*, vec2d*, vec2d*, vec2d*, QRectF, QPointF );
-	int				sign( double );
-	int				computeSign( vec2d, vec2d, vec2d );
-	bool			isInsideRect( vec2d, vec2d, vec2d );
-	bool			isInsideRect( vec2d, vec2d, vec2d, vec2d );
-	void			computeIntersection( vec2d, vec2d&, vec2d, vec2d );
-	bool			isInsideElement( vec2d, Element* );
-	Element* 		intersectionElement( vec2d&, vec2d, Element* );
-	Element* 		intersectionElements( vec2d&, vec2d );
-	void	 		intersectionConductors( vec2d&, vec2d );
-	void			evaluatePath( vec2d, vec2d&, Element*, double = 10.0 );
-	double			computeSensEvaluatePath( vec2d, vec2d, vec2d );
-	vec2d	 		previousDir();
-	vec2d	 		findNextPoint( vec2d, vec2d&, vec2d, vec2d );
-	vec2d			extendOutOfElement( vec2d, vec2d, Element* );
-	void			snapOnGrid( vec2d& );
-	void 			generateConductorPath2(const QPointF &, Qet::Orientation, const QPointF &, Qet::Orientation);
-	void			smooth( void );
-	void 			updateConductorPath2(const QPointF &, Qet::Orientation, const QPointF &, Qet::Orientation);
-
 	uint segmentsCount(QET::ConductorSegmentType = QET::Both) const;
 	QList<QPointF> segmentsToPoints() const;
 	QList<ConductorBend> bends() const;
@@ -217,29 +187,6 @@
 	static qreal conductor_bound(qreal, qreal, bool);
 	static Qt::Corner movementType(const QPointF &, const QPointF &);
 	static QPointF movePointIntoPolygon(const QPointF &, const QPainterPath &);
-
-	QList <vec2d>				vec2ds;
-	vec2d						north = vec2d( 0.0,-1.0);
-	vec2d						south = vec2d( 0.0, 1.0);
-	vec2d						east  = vec2d( 1.0, 0.0);
-	vec2d						west  = vec2d(-1.0, 0.0);
-
-	int							currentIndice;
-//	Element elementParent1;
-//	Element elementParent2;
-	public:
-	static bool 				bAffPoint;
-	static bool 				bSmooth;
-	static bool 				bDebug;
-	static bool 				bDebugGrid;
-	static int					iIndiceDebug;
-	static Conductor*			lastConductor;
-	static QPointF				P1;
-	static Qet::Orientation		O1;
-	static QPointF				P2;
-	static Qet::Orientation		O2;
-	static void reBuild(void);
-	inline QList<vec2d>			getVec2ds()			{ return vec2ds; }
 };
 
 Conductor * longuestConductorInPotential (Conductor *conductor, bool all_diagram = false);

Modified: trunk/sources/qetgraphicsitem/conductortextitem.h
===================================================================
--- trunk/sources/qetgraphicsitem/conductortextitem.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/conductortextitem.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -68,8 +68,5 @@
 	bool moved_by_user_;
 	bool rotate_by_user_;
 	QPointF before_mov_pos_;
-
-
-
 };
 #endif

Modified: trunk/sources/qetgraphicsitem/diagramtextitem.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/diagramtextitem.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/diagramtextitem.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -73,7 +73,6 @@
 	setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
 #endif
 	connect(this, SIGNAL(lostFocus()), this, SLOT(setNonFocusable()));
-	setAcceptHoverEvents(true);
 }
 
 /**
@@ -214,8 +213,7 @@
 	@param widget Le QWidget sur lequel on dessine 
 */
 void DiagramTextItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) {
-	painter -> setRenderHint(QPainter::Antialiasing, true);
-	//option->
+	painter -> setRenderHint(QPainter::Antialiasing, false);
 	QGraphicsTextItem::paint(painter, option, widget);
 
 	if ( bMouseOver )		{
@@ -234,6 +232,7 @@
 		painter -> drawRoundRect(boundingRect().adjusted(0, 0, 0, 0), 10, 10);
 		painter -> restore();
 	}
+
 }
 
 /**

Modified: trunk/sources/qetgraphicsitem/diagramtextitem.h
===================================================================
--- trunk/sources/qetgraphicsitem/diagramtextitem.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/diagramtextitem.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -101,6 +101,5 @@
 	bool no_editable;
 	bool m_first_move;
 	QPointF m_mouse_to_origin_movement;
-
 };
 #endif

Modified: trunk/sources/qetgraphicsitem/element.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/element.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/element.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -85,7 +85,7 @@
 	@param widget  Le widget sur lequel on dessine
 */
 void Element::paint(QPainter *painter, const QStyleOptionGraphicsItem *options, QWidget *widget) {
-
+	
 #ifndef Q_WS_WIN
 	// corrige un bug de rendu ne se produisant que lors du rendu sur QGraphicsScene sous X11 au zoom par defaut
 	static bool must_correct_rendering_bug = QETApp::settings().value("correct-rendering", false).toBool();
@@ -100,7 +100,6 @@
 		}
 	}
 #endif
-
 	if (must_highlight_) drawHighlight(painter, options);
 	
 	// Dessin de l'element lui-meme
@@ -116,19 +115,10 @@
 	@return Le rectangle delimitant le contour de l'element
 */
 QRectF Element::boundingRect() const {
-//	qDebug()  << QRectF(QPointF(-hotspot_coord.x(), -hotspot_coord.y()), dimensions);
-//	qDebug() << "orientation : " << orientation();
 	return(QRectF(QPointF(-hotspot_coord.x(), -hotspot_coord.y()), dimensions));
 }
 
 /**
-	@return Le rectangle delimitant le contour de l'element
-*/
-QRectF Element::boundingRectTrue() const {
-	return mapRectToScene( boundingRect() );
-}
-
-/**
 	Definit la taille de l'element sur le schema. Les tailles doivent etre
 	des multiples de 10 ; si ce n'est pas le cas, les dimensions indiquees
 	seront arrrondies aux dizaines superieures.
@@ -205,7 +195,6 @@
  * @param angle
  */
 void Element::rotateBy(const qreal &angle) {
-	qDebug() << "Rotation : " << angle;
 	qreal applied_angle = QET::correctAngle(angle);
 	applyRotation(applied_angle + rotation());
 
@@ -274,8 +263,7 @@
 	t.setStyle(Qt::DashDotLine);
 	painter -> setPen(t);
 	// Le dessin se fait a partir du rectangle delimitant
-	//painter -> drawRoundRect(boundingRect().adjusted(1, 1, -1, -1), 10, 10);
-	painter -> drawRoundRect(boundingRect().adjusted(0, 0, 0, 0), 10, 10);
+	painter -> drawRoundRect(boundingRect().adjusted(1, 1, -1, -1), 10, 10);
 	painter -> restore();
 }
 
@@ -301,8 +289,7 @@
 	painter -> setPen(Qt::NoPen);
 	painter -> setBrush(brush);
 	// Le dessin se fait a partir du rectangle delimitant
-	//painter -> drawRoundRect(boundingRect().adjusted(1, 1, -1, -1), 10, 10);
-	painter -> drawRoundRect(boundingRect().adjusted(0, 0, 0, 0), 10, 10);
+	painter -> drawRoundRect(boundingRect().adjusted(1, 1, -1, -1), 10, 10);
 	painter -> restore();
 }
 

Modified: trunk/sources/qetgraphicsitem/element.h
===================================================================
--- trunk/sources/qetgraphicsitem/element.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/element.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -150,7 +150,6 @@
 	virtual void setHighlighted(bool);
 	void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *);
 	QRectF boundingRect() const;
-	QRectF boundingRectTrue() const;
 	QSize setSize(int, int);
 	QSize size() const;
 	QPixmap  pixmap();
@@ -182,7 +181,6 @@
 	void drawAxes(QPainter *, const QStyleOptionGraphicsItem *);
 	
 	private:
-	bool bMouseHover;
 	bool internal_connections_;
 	bool must_highlight_;
 	void drawSelection(QPainter *, const QStyleOptionGraphicsItem *);

Modified: trunk/sources/qetgraphicsitem/terminal.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/terminal.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/terminal.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -405,8 +405,7 @@
 		// on s'arrete la s'il n'est pas possible de relier les bornes
 		if (!canBeLinkedTo(other_terminal)) return;
 		// autrement, on pose un conducteur
-		//Conductor *new_conductor = new Conductor(this, other_terminal);
-		Conductor *new_conductor = new Conductor(this, other_terminal, d);
+		Conductor *new_conductor = new Conductor(this, other_terminal);
 		new_conductor -> setProperties(d -> defaultConductorProperties);
 		d -> undoStack().push(new AddItemCommand<Conductor *>(new_conductor, d));
 		new_conductor -> autoText();

Deleted: trunk/sources/qetgraphicsitem/waypoint.cpp
===================================================================
--- trunk/sources/qetgraphicsitem/waypoint.cpp	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/waypoint.cpp	2014-11-16 20:32:55 UTC (rev 3493)
@@ -1,28 +0,0 @@
-/*
- * waypoint.cpp
- *
- *  Created on: 6 nov. 2014
- *      Author: rene
- */
-
-
-
-
-#include "waypoint.h"
-
-
-
-
-Waypoint::Waypoint( vec2d o, vec2d d)	{
-	orig = o;
-	dest = d;
-
-	vDir = vec2d( orig, dest );
-	vNor = vDir.vnormalize();
-
-	nexttLeft = NULL;
-	nexttRight = NULL;
-}
-
-
-

Deleted: trunk/sources/qetgraphicsitem/waypoint.h
===================================================================
--- trunk/sources/qetgraphicsitem/waypoint.h	2014-11-16 20:27:11 UTC (rev 3492)
+++ trunk/sources/qetgraphicsitem/waypoint.h	2014-11-16 20:32:55 UTC (rev 3493)
@@ -1,33 +0,0 @@
-/*
- * waypoint.h
- *
- *  Created on: 6 nov. 2014
- *      Author: rene
- */
-
-#ifndef WAYPOINT_H_
-#define WAYPOINT_H_
-
-#include "Mathlib.h"
-
-class Waypoint;
-
-
-class Waypoint 	{
-	public:
-						 Waypoint(vec2d, vec2d);
-						~Waypoint();
-
-	private:
-		vec2d			next;
-
-		vec2d			orig;
-		vec2d			dest;
-		vec2d			vDir;
-		vec2d			vNor;
-
-		Waypoint*		nexttLeft;
-		Waypoint*		nexttRight;
-};
-
-#endif /* WAYPOINT_H_ */


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