Re: [proaudio] Re: Supercollider build issue?

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I tried compiling this a while back, and I came to the conclusion that
they just didn't support 64bit, and I got the impression that it had
been in the pipeline for years, but requiring a total rewrite of the
whole system, it is still not being worked on at all. I might be wrong
on that, but it was hard to find much information.

On Fri, Jun 19, 2009 at 5:03 PM, Mark Knecht<markknecht@xxxxxxxxx> wrote:
> You should do some checking first. I think this has been discussed
> many, many, many times. You're not the first to have a problem in this
> area. you should check the archives before asking for something
> they've already made up their minds on.
>
> Cheers,
> Mark
>
> On Fri, Jun 19, 2009 at 7:56 AM, Retrievil
> Knievil<retrievil.knievil@xxxxxxxxx> wrote:
>> Hi Mark,
>>
>> Thanks for the reply. I'll try to post the issue upstream and see what reply
>> they give. If there is something they are working on, I'd rather wait than
>> spend a lot of time to get it to work.
>>
>>
>> Mark Knecht wrote:
>>>
>>> Upstream issue I believe. It was in the past.
>>>
>>> Same sort of issues with ChucK, but on the ChucK front I was able to
>>> build it on a 32-bit machine and move the executable to my 64-bit
>>> machine and found it still ran. If you're adventurous you could try
>>> that with SC. I'd be interested in the results.
>>
>>
>> x86_64-pc-linux-gnu-g++ -o Source/lang/LangPrimSource/PyrPrimitive.os -c
>> -Wno-deprecated -Wno-unknown-pragmas -O3 -ffast-math -fstrength-reduce -msse
>> -mfpmath=sse -fPIC -DSC_DATA_DIR=\"/usr/share/SuperCollider\" -D_REENTRANT
>> -DSC_LINUX -DNDEBUG -DSC_MEMORY_ALIGNMENT=16 -DUSE_SC_TERMINAL_CLIENT=1
>> -DSC_AUDIO_API=SC_AUDIO_API_JACK -DSC_JACK_USE_DLL=False
>> -DSC_JACK_DEBUG_DLL=False -DLIBSNDFILE_1018 -DHAVE_ALSA -IHeaders/common
>> -IHeaders/plugin_interface -IHeaders/lang -IHeaders/server
>> -ISource/lang/LangSource/Bison -I/usr/include/alsa
>> Source/lang/LangPrimSource/PyrPrimitive.cpp
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'int
>> blockValue(VMGlobals*, int)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:873: error: cast from 'unsigned
>> char*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'int
>> blockValueWithKeys(VMGlobals*, int, int)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:1008: error: cast from 'unsigned
>> char*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'int
>> blockValueEnvir(VMGlobals*, int)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:1169: error: cast from 'unsigned
>> char*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'int
>> blockValueEnvirWithKeys(VMGlobals*, int, int)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:1318: error: cast from 'unsigned
>> char*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'void
>> MakeDebugFrame(VMGlobals*, PyrFrame*, PyrSlot*)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:2058: error: cast from
>> 'PyrMethod*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp: In function 'void
>> switchToThread(VMGlobals*, PyrThread*, int, int*)':
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:2843: error: cast from 'unsigned
>> char*' to 'int' loses precision
>> Source/lang/LangPrimSource/PyrPrimitive.cpp:2844: error: cast from
>> 'PyrSlot*' to 'int' loses precision
>> scons: *** [Source/lang/LangPrimSource/PyrPrimitive.os] Error 1
>> scons: building terminated because of errors.
>>  *
>>  * ERROR: media-sound/supercollider-99999999 failed.
>>  * Call stack:
>>  *               ebuild.sh, line   49:  Called src_compile
>>  *             environment, line 2451:  Called die
>>  * The specific snippet of code:
>>  *       scons CUSTOMCCFLAGS="${CFLAGS}" CUSTOMCXXFLAGS="${CXXFLAGS}"
>> PREFIX="/usr" DESTDIR="${D}" ${myconf} || die "scons failed."
>>  *  The die message:
>>  *   scons failed.
>>  *
>>  * If you need support, post the topmost build error, and the call stack if
>> relevant.
>>  * A complete build log is located at
>> '/var/tmp/portage/media-sound/supercollider-99999999/temp/build.log'.
>>  * The ebuild environment file is located at
>> '/var/tmp/portage/media-sound/supercollider-99999999/temp/environment'.
>>  * This ebuild is from a repository named 'proaudio'
>>  *
>>
>>
>>
>>
>
>
>



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