[proaudio] [975] amd64 fix for museseq-9999 |
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Revision: 975
Author: gimpel
Date: 2007-11-27 18:48:01 +0000 (Tue, 27 Nov 2007)
Log Message:
-----------
amd64 fix for museseq-9999
Modified Paths:
--------------
trunk/overlays/proaudio/media-sound/museseq/Manifest
trunk/overlays/proaudio/media-sound/museseq/museseq-9999.ebuild
Added Paths:
-----------
trunk/overlays/proaudio/media-sound/museseq/files/sse_functions_64bit.s
Modified: trunk/overlays/proaudio/media-sound/museseq/Manifest
===================================================================
--- trunk/overlays/proaudio/media-sound/museseq/Manifest 2007-11-27 15:12:43 UTC (rev 974)
+++ trunk/overlays/proaudio/media-sound/museseq/Manifest 2007-11-27 18:48:01 UTC (rev 975)
@@ -2,6 +2,10 @@
MD5 2864feb1e0acf1cf36c958d57a1ffb3e files/fix_zyn.patch 1115
RMD160 d5c4ecec65534f7e47cb928f58b045c50179ad8a files/fix_zyn.patch 1115
SHA256 0a66f0dfc9451efd7a19833dbb22a7abc6382e6857596c54475ff14eadf20ee7 files/fix_zyn.patch 1115
+AUX sse_functions_64bit.s 12051 RMD160 8532994c45d1a0c2323411de26f121bb3a632350 SHA1 8a4ee6c6e2c7179daf1723d8f92873c3c4374f6b SHA256 460e6f8ec1a8a4691a72ebec5551c0104f933ea500c6f93ee51be47fb8508285
+MD5 62ff4859e610cab5eff9ac4dfbfac96f files/sse_functions_64bit.s 12051
+RMD160 8532994c45d1a0c2323411de26f121bb3a632350 files/sse_functions_64bit.s 12051
+SHA256 460e6f8ec1a8a4691a72ebec5551c0104f933ea500c6f93ee51be47fb8508285 files/sse_functions_64bit.s 12051
DIST muse-0.9.tar.gz 2350391 RMD160 ec8c46a72502fcfc9e86cac0a27fdf4562cf044f SHA1 d3921ba97d00381bc3f87415719ea86b0ea592dc SHA256 27dfc6ae1460538e03ff400ce1d6c5c06b0fbe05cf0664412a320195501ec8f6
DIST muse-0.9pre1.tar.gz 2330079 RMD160 b77a3516ad0653f6e1ddeddb6ae3a7daa01e02f2 SHA1 bfea01acf8649f9cfd4f000247ab62a09a054b48 SHA256 48df0d1cb27f89b47323de72f9b80275f1d0b504960a5e7147f07d192ee0afb2
DIST muse-0.9pre2.tar.gz 2343753 RMD160 104eb9602cf86f93789a5201643f04a82075f0b3 SHA1 9c826904de8e6423d0a842cb1333b38256734e22 SHA256 e8b59e24e4427254f95de85bf573a36b71fed17a8bc1feaf854ba8dc50cc0860
@@ -27,10 +31,10 @@
MD5 acf45ca47df79dc4a1ae0f1718328448 museseq-1.0_pre1.ebuild 2121
RMD160 771fd72090ac765cd721d5896818fc204c71e9c1 museseq-1.0_pre1.ebuild 2121
SHA256 2d5689e8603d5b82318fd671b69c6a5bdbd299e583ede6ddf650c12e5e7599be museseq-1.0_pre1.ebuild 2121
-EBUILD museseq-9999.ebuild 2734 RMD160 4100c6272a91b66d35d6521f1548dcdd2a5c61c2 SHA1 bb97b45800a208aee7aafb06da7674a63644ce7f SHA256 d843695f69271d273d85e1464673c65a64f4e3da7b6cf5fa33f3caac680980a6
-MD5 da398677027cab116f8440b0fae7d373 museseq-9999.ebuild 2734
-RMD160 4100c6272a91b66d35d6521f1548dcdd2a5c61c2 museseq-9999.ebuild 2734
-SHA256 d843695f69271d273d85e1464673c65a64f4e3da7b6cf5fa33f3caac680980a6 museseq-9999.ebuild 2734
+EBUILD museseq-9999.ebuild 3052 RMD160 7b6fefa3371a0a47f5d1a0f83cd06f8ae79ef4fb SHA1 6b9aa4f000a36ce4a3034827979aba9a7a556efd SHA256 278e376175abda3444ba67335633bd79bd0ef2f3031ed17fdf4b4de8a9ee4908
+MD5 3954b4adae8c9f82f2d48e10346e2b52 museseq-9999.ebuild 3052
+RMD160 7b6fefa3371a0a47f5d1a0f83cd06f8ae79ef4fb museseq-9999.ebuild 3052
+SHA256 278e376175abda3444ba67335633bd79bd0ef2f3031ed17fdf4b4de8a9ee4908 museseq-9999.ebuild 3052
MD5 8eff55333d80b833cef48b4283d21bed files/digest-museseq-0.9 229
RMD160 fe536f76ef65be4bb2aa946c127d97d21d3e7fae files/digest-museseq-0.9 229
SHA256 fadef0e126e01358fcf50af7dd05bea02f5bf54339f81b5feb74aec0cafaee72 files/digest-museseq-0.9 229
Added: trunk/overlays/proaudio/media-sound/museseq/files/sse_functions_64bit.s
===================================================================
--- trunk/overlays/proaudio/media-sound/museseq/files/sse_functions_64bit.s (rev 0)
+++ trunk/overlays/proaudio/media-sound/museseq/files/sse_functions_64bit.s 2007-11-27 18:48:01 UTC (rev 975)
@@ -0,0 +1,609 @@
+/*
+ Copyright (C) 2005-2006 Paul Davis, John Rigg
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+ Author: Sampo Savolainen
+ 64-bit conversion: John Rigg
+
+ $Id: sse_functions_64bit.s 1142 2006-11-19 16:45:16Z drobilla $
+*/
+
+
+#; void x86_sse_mix_buffers_with_gain (float *dst, float *src, unsigned int nframes, float gain);
+
+.globl x86_sse_mix_buffers_with_gain
+ .type x86_sse_mix_buffers_with_gain,@function
+
+x86_sse_mix_buffers_with_gain:
+
+#; %rdi float *dst
+#; %rsi float *src
+#; %rdx unsigned int nframes
+#; %xmm0 float gain
+
+ pushq %rbp
+ movq %rsp, %rbp
+
+ #; save the registers
+ pushq %rbx
+ pushq %rdi
+ pushq %rsi
+
+ #; if nframes == 0, go to end
+ cmp $0, %rdx
+ je .MBWG_END
+
+ #; Check for alignment
+
+ movq %rdi, %rax
+ andq $12, %rax #; mask alignment offset
+
+ movq %rsi, %rbx
+ andq $12, %rbx #; mask alignment offset
+
+ cmp %rax, %rbx
+ jne .MBWG_NONALIGN #; if not aligned, calculate manually
+
+ #; if we are aligned
+ cmp $0, %rbx
+ jz .MBWG_SSE
+
+ #; Pre-loop, we need to run 1-3 frames "manually" without
+ #; SSE instructions
+
+.MBWG_PRELOOP:
+
+ #; gain is already in %xmm0
+ movss (%rsi), %xmm1
+ mulss %xmm0, %xmm1
+ addss (%rdi), %xmm1
+ movss %xmm1, (%rdi)
+
+ addq $4, %rdi #; dst++
+ addq $4, %rsi #; src++
+ decq %rdx #; nframes--
+ jz .MBWG_END
+
+ addq $4, %rbx
+
+ cmp $16, %rbx #; test if we've reached 16 byte alignment
+ jne .MBWG_PRELOOP
+
+
+.MBWG_SSE:
+
+ cmp $4, %rdx #; we know it's not zero, but if it's not >=4, then
+ jnge .MBWG_NONALIGN #; we jump straight to the "normal" code
+
+ #; gain is already in %xmm0
+ shufps $0x00, %xmm0, %xmm0
+
+
+.MBWG_SSELOOP:
+
+ movaps (%rsi), %xmm1 #; source => xmm0
+ mulps %xmm0, %xmm1 #; apply gain to source
+ addps (%rdi), %xmm1 #; mix with destination
+ movaps %xmm1, (%rdi) #; copy result to destination
+
+ addq $16, %rdi #; dst+=4
+ addq $16, %rsi #; src+=4
+
+ subq $4, %rdx #; nframes-=4
+ cmp $4, %rdx
+ jge .MBWG_SSELOOP
+
+ cmp $0, %rdx
+ je .MBWG_END
+
+ #; if there are remaining frames, the nonalign code will do nicely
+ #; for the rest 1-3 frames.
+
+.MBWG_NONALIGN:
+ #; not aligned!
+
+ #; gain is already in %xmm0
+
+.MBWG_NONALIGNLOOP:
+
+ movss (%rsi), %xmm1
+ mulss %xmm0, %xmm1
+ addss (%rdi), %xmm1
+ movss %xmm1, (%rdi)
+
+ addq $4, %rdi
+ addq $4, %rsi
+
+ decq %rdx
+ jnz .MBWG_NONALIGNLOOP
+
+.MBWG_END:
+
+ popq %rsi
+ popq %rdi
+ popq %rbx
+
+ #; return
+ leave
+ ret
+
+.size x86_sse_mix_buffers_with_gain, .-x86_sse_mix_buffers_with_gain
+
+
+#; void x86_sse_mix_buffers_no_gain (float *dst, float *src, unsigned int nframes);
+
+.globl x86_sse_mix_buffers_no_gain
+ .type x86_sse_mix_buffers_no_gain,@function
+
+x86_sse_mix_buffers_no_gain:
+
+#; %rdi float *dst
+#; %rsi float *src
+#; %rdx unsigned int nframes
+
+ pushq %rbp
+ movq %rsp, %rbp
+
+ #; save the registers
+ pushq %rbx
+ pushq %rdi
+ pushq %rsi
+
+ #; the real function
+
+ #; if nframes == 0, go to end
+ cmp $0, %rdx
+ je .MBNG_END
+
+ #; Check for alignment
+
+ movq %rdi, %rax
+ andq $12, %rax #; mask alignment offset
+
+ movq %rsi, %rbx
+ andq $12, %rbx #; mask alignment offset
+
+ cmp %rax, %rbx
+ jne .MBNG_NONALIGN #; if not aligned, calculate manually
+
+ cmp $0, %rbx
+ je .MBNG_SSE
+
+ #; Pre-loop, we need to run 1-3 frames "manually" without
+ #; SSE instructions
+
+.MBNG_PRELOOP:
+
+ movss (%rsi), %xmm0
+ addss (%rdi), %xmm0
+ movss %xmm0, (%rdi)
+
+ addq $4, %rdi #; dst++
+ addq $4, %rsi #; src++
+ decq %rdx #; nframes--
+ jz .MBNG_END
+ addq $4, %rbx
+
+ cmp $16, %rbx #; test if we've reached 16 byte alignment
+ jne .MBNG_PRELOOP
+
+.MBNG_SSE:
+
+ cmp $4, %rdx #; if there are frames left, but less than 4
+ jnge .MBNG_NONALIGN #; we can't run SSE
+
+.MBNG_SSELOOP:
+
+ movaps (%rsi), %xmm0 #; source => xmm0
+ addps (%rdi), %xmm0 #; mix with destination
+ movaps %xmm0, (%rdi) #; copy result to destination
+
+ addq $16, %rdi #; dst+=4
+ addq $16, %rsi #; src+=4
+
+ subq $4, %rdx #; nframes-=4
+ cmp $4, %rdx
+ jge .MBNG_SSELOOP
+
+ cmp $0, %rdx
+ je .MBNG_END
+
+ #; if there are remaining frames, the nonalign code will do nicely
+ #; for the rest 1-3 frames.
+
+.MBNG_NONALIGN:
+ #; not aligned!
+
+ movss (%rsi), %xmm0 #; src => xmm0
+ addss (%rdi), %xmm0 #; xmm0 += dst
+ movss %xmm0, (%rdi) #; xmm0 => dst
+
+ addq $4, %rdi
+ addq $4, %rsi
+
+ decq %rdx
+ jnz .MBNG_NONALIGN
+
+.MBNG_END:
+
+ popq %rsi
+ popq %rdi
+ popq %rbx
+
+ #; return
+ leave
+ ret
+
+.size x86_sse_mix_buffers_no_gain, .-x86_sse_mix_buffers_no_gain
+
+
+#; void x86_sse_apply_gain_to_buffer (float *buf, unsigned int nframes, float gain);
+
+.globl x86_sse_apply_gain_to_buffer
+ .type x86_sse_apply_gain_to_buffer,@function
+
+x86_sse_apply_gain_to_buffer:
+
+#; %rdi float *buf 32(%rbp)
+#; %rsi unsigned int nframes
+#; %xmm0 float gain
+#; %xmm1 float buf[0]
+
+ pushq %rbp
+ movq %rsp, %rbp
+
+ #; save %rdi
+ pushq %rdi
+
+ #; the real function
+
+ #; if nframes == 0, go to end
+ movq %rsi, %rcx #; nframes
+ cmp $0, %rcx
+ je .AG_END
+
+ #; set up the gain buffer (gain is already in %xmm0)
+ shufps $0x00, %xmm0, %xmm0
+
+ #; Check for alignment
+
+ movq %rdi, %rdx #; buf => %rdx
+ andq $12, %rdx #; mask bits 1 & 2, result = 0, 4, 8 or 12
+ jz .AG_SSE #; if buffer IS aligned
+
+ #; PRE-LOOP
+ #; we iterate 1-3 times, doing normal x87 float comparison
+ #; so we reach a 16 byte aligned "buf" (=%rdi) value
+
+.AGLP_START:
+
+ #; Load next value from the buffer into %xmm1
+ movss (%rdi), %xmm1
+ mulss %xmm0, %xmm1
+ movss %xmm1, (%rdi)
+
+ #; increment buffer, decrement counter
+ addq $4, %rdi #; buf++;
+
+ decq %rcx #; nframes--
+ jz .AG_END #; if we run out of frames, we go to the end
+
+ addq $4, %rdx #; one non-aligned byte less
+ cmp $16, %rdx
+ jne .AGLP_START #; if more non-aligned frames exist, we do a do-over
+
+.AG_SSE:
+
+ #; We have reached the 16 byte aligned "buf" ("rdi") value
+
+ #; Figure out how many loops we should do
+ movq %rcx, %rax #; copy remaining nframes to %rax for division
+ movq $0, %rdx #; 0 the edx register
+
+
+ pushq %rdi
+ movq $4, %rdi
+ divq %rdi #; %rdx = remainder == 0
+ popq %rdi
+
+ #; %rax = SSE iterations
+ cmp $0, %rax
+ je .AGPOST_START
+
+
+.AGLP_SSE:
+
+ movaps (%rdi), %xmm1
+ mulps %xmm0, %xmm1
+ movaps %xmm1, (%rdi)
+
+ addq $16, %rdi
+ subq $4, %rcx #; nframes-=4
+
+ decq %rax
+ jnz .AGLP_SSE
+
+ #; Next we need to post-process all remaining frames
+ #; the remaining frame count is in %rcx
+
+ #; if no remaining frames, jump to the end
+ cmp $0, %rcx
+ andq $3, %rcx #; nframes % 4
+ je .AG_END
+
+.AGPOST_START:
+
+ movss (%rdi), %xmm1
+ mulss %xmm0, %xmm1
+ movss %xmm1, (%rdi)
+
+ #; increment buffer, decrement counter
+ addq $4, %rdi #; buf++;
+
+ decq %rcx #; nframes--
+ jnz .AGPOST_START #; if we run out of frames, we go to the end
+
+.AG_END:
+
+
+ popq %rdi
+
+ #; return
+ leave
+ ret
+
+.size x86_sse_apply_gain_to_buffer, .-x86_sse_apply_gain_to_buffer
+#; end proc
+
+
+#; x86_sse_apply_gain_vector(float *buf, float *gain_vector, unsigned int nframes)
+
+.globl x86_sse_apply_gain_vector
+ .type x86_sse_apply_gain_vector,@function
+
+x86_sse_apply_gain_vector:
+
+#; %rdi float *buf
+#; %rsi float *gain_vector
+#; %rdx unsigned int nframes
+
+ pushq %rbp
+ movq %rsp, %rbp
+
+ #; Save registers
+ pushq %rdi
+ pushq %rsi
+ pushq %rbx
+
+ #; if nframes == 0 go to end
+ cmp $0, %rdx
+ je .AGA_END
+
+ #; Check alignment
+ movq %rdi, %rax
+ andq $12, %rax
+
+ movq %rsi, %rbx
+ andq $12, %rbx
+
+ cmp %rax,%rbx
+ jne .AGA_ENDLOOP
+
+ cmp $0, %rax
+ jz .AGA_SSE #; if buffers are aligned, jump to the SSE loop
+
+#; Buffers aren't 16 byte aligned, but they are unaligned by the same amount
+.AGA_ALIGNLOOP:
+
+ movss (%rdi), %xmm0 #; buf => xmm0
+ movss (%rsi), %xmm1 #; gain value => xmm1
+ mulss %xmm1, %xmm0 #; xmm1 * xmm0 => xmm0
+ movss %xmm0, (%rdi) #; signal with gain => buf
+
+ decq %rdx
+ jz .AGA_END
+
+ addq $4, %rdi #; buf++
+ addq $4, %rsi #; gab++
+
+ addq $4, %rax
+ cmp $16, %rax
+ jne .AGA_ALIGNLOOP
+
+#; There are frames left for sure, as that is checked in the beginning
+#; and within the previous loop. BUT, there might be less than 4 frames
+#; to process
+
+.AGA_SSE:
+ movq %rdx, %rax #; nframes => %rax
+ shr $2, %rax #; unsigned divide by 4
+
+ cmp $0, %rax #; Jos toimii ilman t\xE4t\xE4, niin kiva
+ je .AGA_ENDLOOP
+
+.AGA_SSELOOP:
+ movaps (%rdi), %xmm0
+ movaps (%rsi), %xmm1
+ mulps %xmm1, %xmm0
+ movaps %xmm0, (%rdi)
+
+ addq $16, %rdi
+ addq $16, %rsi
+
+ decq %rax
+ jnz .AGA_SSELOOP
+
+ andq $3, %rdx #; Remaining frames are nframes & 3
+ jz .AGA_END
+
+
+#; Inside this loop, we know there are frames left to process
+#; but because either there are < 4 frames left, or the buffers
+#; are not aligned, we can't use the parallel SSE ops
+.AGA_ENDLOOP:
+ movss (%rdi), %xmm0 #; buf => xmm0
+ movss (%rsi), %xmm1 #; gain value => xmm1
+ mulss %xmm1, %xmm0 #; xmm1 * xmm0 => xmm0
+ movss %xmm0, (%rdi) #; signal with gain => buf
+
+ addq $4,%rdi
+ addq $4,%rsi
+ decq %rdx #; nframes--
+ jnz .AGA_ENDLOOP
+
+.AGA_END:
+
+ popq %rbx
+ popq %rsi
+ popq %rdi
+
+ leave
+ ret
+
+.size x86_sse_apply_gain_vector, .-x86_sse_apply_gain_vector
+#; end proc
+
+
+#; float x86_sse_compute_peak(float *buf, long nframes, float current);
+
+.globl x86_sse_compute_peak
+ .type x86_sse_compute_peak,@function
+
+
+x86_sse_compute_peak:
+
+#; %rdi float *buf 32(%rbp)
+#; %rsi unsigned int nframes
+#; %xmm0 float current
+#; %xmm1 float buf[0]
+
+ pushq %rbp
+ movq %rsp, %rbp
+
+ #; save %rdi
+ pushq %rdi
+
+ #; if nframes == 0, go to end
+ movq %rsi, %rcx #; nframes
+ cmp $0, %rcx
+ je .CP_END
+
+ #; create the "abs" mask in %xmm2
+ pushq $2147483647
+ movss (%rsp), %xmm2
+ addq $8, %rsp
+ shufps $0x00, %xmm2, %xmm2
+
+ #; Check for alignment
+
+ #;movq 8(%rbp), %rdi #; buf
+ movq %rdi, %rdx #; buf => %rdx
+ andq $12, %rdx #; mask bits 1 & 2, result = 0, 4, 8 or 12
+ jz .CP_SSE #; if buffer IS aligned
+
+ #; PRE-LOOP
+ #; we iterate 1-3 times, doing normal x87 float comparison
+ #; so we reach a 16 byte aligned "buf" (=%rdi) value
+
+.LP_START:
+
+ #; Load next value from the buffer
+ movss (%rdi), %xmm1
+ andps %xmm2, %xmm1
+ maxss %xmm1, %xmm0
+
+ #; increment buffer, decrement counter
+ addq $4, %rdi #; buf++;
+
+ decq %rcx #; nframes--
+ jz .CP_END #; if we run out of frames, we go to the end
+
+ addq $4, %rdx #; one non-aligned byte less
+ cmp $16, %rdx
+ jne .LP_START #; if more non-aligned frames exist, we do a do-over
+
+.CP_SSE:
+
+ #; We have reached the 16 byte aligned "buf" ("rdi") value
+
+ #; Figure out how many loops we should do
+ movq %rcx, %rax #; copy remaining nframes to %rax for division
+
+ shr $2,%rax #; unsigned divide by 4
+ jz .POST_START
+
+ #; %rax = SSE iterations
+
+ #; current maximum is at %xmm0, but we need to ..
+ shufps $0x00, %xmm0, %xmm0 #; shuffle "current" to all 4 FP's
+
+ #;prefetcht0 16(%rdi)
+
+.LP_SSE:
+
+ movaps (%rdi), %xmm1
+ andps %xmm2, %xmm1
+ maxps %xmm1, %xmm0
+
+ addq $16, %rdi
+
+ decq %rax
+ jnz .LP_SSE
+
+ #; Calculate the maximum value contained in the 4 FP's in %xmm0
+ movaps %xmm0, %xmm1
+ shufps $0x4e, %xmm1, %xmm1 #; shuffle left & right pairs (1234 => 3412)
+ maxps %xmm1, %xmm0 #; maximums of the two pairs
+ movaps %xmm0, %xmm1
+ shufps $0xb1, %xmm1, %xmm1 #; shuffle the floats inside the two pairs (1234 => 2143)
+ maxps %xmm1, %xmm0
+
+ #; now every float in %xmm0 is the same value, current maximum value
+
+ #; Next we need to post-process all remaining frames
+ #; the remaining frame count is in %rcx
+
+ #; if no remaining frames, jump to the end
+
+ andq $3, %rcx #; nframes % 4
+ jz .CP_END
+
+.POST_START:
+
+ movss (%rdi), %xmm1
+ andps %xmm2, %xmm1
+ maxss %xmm1, %xmm0
+
+ addq $4, %rdi #; buf++;
+
+ decq %rcx #; nframes--;
+ jnz .POST_START
+
+.CP_END:
+
+ popq %rdi
+
+ #; return
+ leave
+ ret
+
+.size x86_sse_compute_peak, .-x86_sse_compute_peak
+#; end proc
+
+#ifdef __ELF__
+.section .note.GNU-stack,"",%progbits
+#endif
+
Modified: trunk/overlays/proaudio/media-sound/museseq/museseq-9999.ebuild
===================================================================
--- trunk/overlays/proaudio/media-sound/museseq/museseq-9999.ebuild 2007-11-27 15:12:43 UTC (rev 974)
+++ trunk/overlays/proaudio/media-sound/museseq/museseq-9999.ebuild 2007-11-27 18:48:01 UTC (rev 975)
@@ -2,7 +2,7 @@
# Distributed under the terms of the GNU General Public License v2
# $Header: $
-inherit subversion virtualx eutils toolchain-funcs qt4 patcher
+inherit subversion virtualx eutils toolchain-funcs qt4 patcher flag-o-matic
ESVN_REPO_URI="https://lmuse.svn.sourceforge.net/svnroot/lmuse/trunk/muse"
RESTRICT="ccache"
@@ -19,7 +19,7 @@
IUSE="vst dssi fluidsynth zynaddsubfx"
DEPEND="$(qt4_min_version 4.2.3)
- >=dev-util/cmake-2.4.1
+ >=dev-util/cmake-2.4.7
=sys-devel/gcc-4*
>=media-libs/alsa-lib-1.0
>=media-sound/fluidsynth-1.0.3
@@ -55,18 +55,28 @@
src_unpack() {
subversion_src_unpack
cd ${S}
- patcher "${FILESDIR}/fix_zyn.patch apply"
+
+ # copy over correct header from ardour in case of amd64
+ use amd64 && cp ${FILESDIR}/sse_functions_64bit.s al/dspSSE.cpp
+
+ #patcher "${FILESDIR}/fix_zyn.patch apply"
mkdir build
+
+ # disable doc build for now
+ sed -i -e '304s@muse share doc@muse share@' CMakeLists.txt
}
src_compile() {
+ # linking with --as-needed is broken :(
+ filter-ldflags -Wl,--as-needed --as-needed
+
cd "${S}/build"
cmake .. -DCMAKE_INSTALL_PREFIX=/usr \
-DENABLE_DSSI="$(! use dssi; echo "$?")" \
-DENABLE_VST="$(! use vst; echo "$?")" \
-DENABLE_FLUID="$(! use fluidsynth; echo "$?")" \
-DENABLE_ZYNADDSUBFX="0" \
- -DENABLE_ZYNADDSUBFX="$(! use zynaddsubfx; echo "$?")"
+ -DENABLE_ZYNADDSUBFX="$(! use zynaddsubfx; echo "$?")" \
cmake ../doc/CMakeLists.txt